You can add surface interactions and collisions to
Paint Effects strokes by setting
Tubes attributes
Surface Snap,
Surface Collide, and
Surface Attract. These options are described in the following sections of
Paint Effects Brush Settings:
To add surface interaction and collisions to
Paint Effects strokes
-
Shift-select the Paint Effects
stroke and collision geometry.
- Select
.
The stroke and selected geometry can now collide.
- Select the
Paint Effects stroke; in the
Attribute Editor for the brush, open the
attributes and turn on
Surface Snap.
The start position of each tube now snaps to the closest points on the surface of the collision geometry.
- Open the
section, where you can experiment with the following settings to control the interaction between the stroke and the object:
- If some strokes interpenetrate the geometry, and you want to prevent this, turn on
Surface Collide.
- Set
Collide Method to specify whether the stroke should collide with the
Outside,
Inside, or
Both Sides of the object surface.
- Increase
Surface Attract to apply a force that pulls tube end points back toward the geometry surface.
- Set
Max Attract Distance to specify the area affected by the attractive force.
- Increase
Gravity to apply a force that pulls tubes downward.
To better understand the effects of other
Forces settings such as
Random and
Uniform Force, see
Forces brush settings.