Generate profiling data

To generate profiling data using the DG Profiler

  1. Load a scene in Maya.
  2. Open the DG Profiler (Windows > General Editors > DG Profiler).
    Note: If DG Profiler does not appear in the General Editors menu, ensure that the dgProfiler.mll plug-in is loaded in the Plug-in Manager (Windows > Setting/Preferences > Plug-in Manager).
  3. Start the profiling process by doing one of the following:
    • Select Profiling > Profile!.
    • Click Profile!.

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