Performance Settings

Note: These options are available only with Viewport 1.0. They do not appear in the interface and have no effect when using Viewport 2.0. See Working in Viewport 2.0.

To open the Performance Settings, select Windows > Settings/Preferences > Performance Settings.

This panel lets you select trade-offs between performance and quality, as well as temporarily disable some visual updates to improve interactivity.

Dependency Graph Evaluation

To set when to refresh (or redraw the screen) when manipulating objects, in the Dependency Graph Evaluation section, select one of the following:

Drag

Refreshes the display during the drag.

Demand

Refreshes the display only when you release the mouse button and click the Update button that appears in the bottom right of the display window.

Note: Currently, Viewport 2.0 does not support the Dependency Graph Evaluation, Refresh on Demand mode.
Release

Refreshes the display only when you release the mouse button.

Surfaces options

Use these options to control whether certain tools or operations show their results in the Viewport while you interact with them. While interacting with a surface, choose one of the following options in the Surfaces section, beside the surface:

On

Performs complex operations during mouse interactions. For example, if you were dragging a curve used as a projection to trim a surface, the effects of the trim (the resulting hole in the surface) are visible. When you release the mouse button, the effect remains visible.

Off

Completely disables complex operations during mouse interaction. For example, while dragging the trim curve, the effects of the trim are never shown in the Viewport, regardless of whether you’re interacting (dragging the trim curve), or doing nothing and Maya is idle.

Interactive

Suspends complex operations when Maya is idle; that is, when you are not interacting with gemometry. For example, the display does not update while you are dragging the trim curve, but instead waits to update until you release the mouse button.

Paint Effects

To control the playback of animated Paint Effects brushes or animated strokes, in the Paint Effects section, select one of the following:

On

The scene view refreshes whenever something changes, whether during playback or if a parameter is modified.

Off

A brush won't update until setAttr is run on it.

Interactive

The scene view refreshes when playback ends, or when a parameter is modified.

Deformers options

To control complex operations on deformers during mouse interaction, in the Deformers section, select one of the following beside the surface:

On

Performs complex operations during mouse interactions.

Off

Completely disables complex operations during mouse interaction.

Interactive

Suspends complex operations during mouse interaction.

Per Node

For Cluster Resolution and Lattice Resolution only, improves redraw performance for individual cluster or lattice deformations by setting the Use Partial Resolution attribute to partial and setting the Percent Resolution on a per node basis.

Global

For Cluster Resolution and Lattice Resolution only, improves the redraw performance of all cluster or lattice deformations. (You do not need to set the Percent Resolution for each cluster or lattice.)

Set Global Cluster Resolution and Global Lattice Resolution to Full, High, Medium, or Low. A Low setting corresponds to a low percentage, and therefore more improved performance.