You can modify the layout of multiple UVs at once on polygonal or subdivision surface geometry using the
UV Lattice Tool in the
UV Editor.
The
UV Lattice Tool gives you a high level of control over your UVs by letting you edit the layout of numerous UVs at a time with a 2D lattice deformer.
To edit the layout of your UVs using the lattice manipulator
- In the scene view, select the polygonal or subdivision surface object whose UVs you want to manipulate.
- Select
.
The
UV Editor appears.
- In the
UV Editor’s view, switch to UV mode.
Right-click in the view and select UV from the marking menu that appears.
- Select
, or in the
UV Toolkit's
section, click the
Lattice button.
- In the
UV Editor, marquee select the UVs you want to manipulate (you can also do this before activating the tool).
A UV lattice manipulator appears over and surrounding the target UVs.
- Select the lattice edges or control points that affect the region of UVs you want to manipulate by clicking them.
Shift-click lattice edges or control points to include them or remove them from your selection.
- Drag the selected lattice edges or control points to deform the layout of the target UVs.