#include <maya/MObject.h>
#include <maya/MPxCameraSet.h>
#include <maya/MTypeId.h>
{
public:
exCameraSet();
~exCameraSet() override;
MStatus setLayerType(
unsigned int index,
int layerType);
MStatus getLayerType(
unsigned int index,
int & layerType)
const;
static void* creator();
public:
private:
MStatus getLayerTypePlug(
unsigned int index,
MPlug &layerTypePlug)
const;
};