C++ API Reference
MPxRenderer Member List

This is the complete list of members for MPxRenderer, including all inherited members.

beginSceneUpdate()MPxRenderervirtual
destroyScene()MPxRenderervirtual
endSceneUpdate()MPxRenderervirtual
EnvironmentType enum nameMPxRenderer
IBL_ENVIRONMENT enum valueMPxRenderer
isRunningAsync()MPxRenderervirtual
isSafeToUnload()=0MPxRendererpure virtual
JobType enum nameMPxRenderer
MPxRenderer()MPxRendererprotected
progress(const ProgressParams &params)MPxRendererprotected
refresh(const RefreshParams &params)MPxRendererprotected
setProperty(const MUuid &id, const MString &name, bool value)MPxRenderervirtual
setProperty(const MUuid &id, const MString &name, int value)MPxRenderervirtual
setProperty(const MUuid &id, const MString &name, float value)MPxRenderervirtual
setProperty(const MUuid &id, const MString &name, const MString &value)MPxRenderervirtual
setResolution(unsigned int width, unsigned int height)MPxRenderervirtual
setShader(const MUuid &id, const MUuid &shaderId)MPxRenderervirtual
startAsync(const JobParams &params)MPxRenderervirtual
stopAsync()MPxRenderervirtual
SWATCH_RENDER_JOB enum valueMPxRenderer
translateCamera(const MUuid &id, const MObject &node)MPxRenderervirtual
translateEnvironment(const MUuid &id, EnvironmentType type)MPxRenderervirtual
translateLightSource(const MUuid &id, const MObject &node)MPxRenderervirtual
translateMesh(const MUuid &id, const MObject &node)MPxRenderervirtual
translateShader(const MUuid &id, const MObject &node)MPxRenderervirtual
translateTransform(const MUuid &id, const MUuid &childId, const MMatrix &matrix)MPxRenderervirtual
~MPxRenderer()MPxRenderervirtual