C++ API Reference
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This is the complete list of members for MPxRenderer, including all inherited members.
beginSceneUpdate() | MPxRenderer | virtual |
destroyScene() | MPxRenderer | virtual |
endSceneUpdate() | MPxRenderer | virtual |
EnvironmentType enum name | MPxRenderer | |
IBL_ENVIRONMENT enum value | MPxRenderer | |
isRunningAsync() | MPxRenderer | virtual |
isSafeToUnload()=0 | MPxRenderer | pure virtual |
JobType enum name | MPxRenderer | |
MPxRenderer() | MPxRenderer | protected |
progress(const ProgressParams ¶ms) | MPxRenderer | protected |
refresh(const RefreshParams ¶ms) | MPxRenderer | protected |
setProperty(const MUuid &id, const MString &name, bool value) | MPxRenderer | virtual |
setProperty(const MUuid &id, const MString &name, int value) | MPxRenderer | virtual |
setProperty(const MUuid &id, const MString &name, float value) | MPxRenderer | virtual |
setProperty(const MUuid &id, const MString &name, const MString &value) | MPxRenderer | virtual |
setResolution(unsigned int width, unsigned int height) | MPxRenderer | virtual |
setShader(const MUuid &id, const MUuid &shaderId) | MPxRenderer | virtual |
startAsync(const JobParams ¶ms) | MPxRenderer | virtual |
stopAsync() | MPxRenderer | virtual |
SWATCH_RENDER_JOB enum value | MPxRenderer | |
translateCamera(const MUuid &id, const MObject &node) | MPxRenderer | virtual |
translateEnvironment(const MUuid &id, EnvironmentType type) | MPxRenderer | virtual |
translateLightSource(const MUuid &id, const MObject &node) | MPxRenderer | virtual |
translateMesh(const MUuid &id, const MObject &node) | MPxRenderer | virtual |
translateShader(const MUuid &id, const MObject &node) | MPxRenderer | virtual |
translateTransform(const MUuid &id, const MUuid &childId, const MMatrix &matrix) | MPxRenderer | virtual |
~MPxRenderer() | MPxRenderer | virtual |