C++ API Reference
conditionTest/conditionTest.cpp
//-
// ==========================================================================
// Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk
// license agreement provided at the time of installation or download,
// or which otherwise accompanies this software in either electronic
// or hard copy form.
// ==========================================================================
//+
#include <stdio.h>
#include <maya/MIOStream.h>
#include <maya/MGlobal.h>
#include <maya/MString.h>
#include <maya/MStringArray.h>
#include <maya/MConditionMessage.h>
#include <maya/MFnPlugin.h>
#include <maya/MPxCommand.h>
#include <maya/MSyntax.h>
#include <maya/MArgDatabase.h>
// DESCRIPTION:
//
// Registers condition callbacks.
//
// The conditionTest plug-in is a simple plug-in that displays which "conditions" are being changed in Maya.
// A condition in Maya is something of interest to the Maya internals or plug-ins that has a true or false value.
// For example, "SomethingSelected" and "playingBack" are two available conditions.
// These conditions can be tracked at the MEL level with the -conditionTrue, -conditionFalse, or -conditionChanged flags
// to the "scriptJob" command.
//
// The plug-in adds a "conditionTest" command that lets you view which conditions are available, track specific conditions,
// and view which conditions are being tracked. The basic command syntax is:
// conditionTest [-m on|off] [conditionName ...]
//
// The "conditionName" arguments must be the names of conditions. If no names are specified, the command will operate
// on all available conditions.
//
// If you use the -m flag, you can specify whether the plug-in must track messages for the specified conditions or not.
// If you specify the -m flag without any condition names, it will turn on or turn off tracking for all conditions.
//
// Example:
// mel: conditionTest -m 1 SomethingSelected
// Condition Name State Msgs On
// -------------------- ----- -------
// SomethingSelected false yes
//
// After this, the plug-in will display the following line each time the selection list becomes empty or not empty:
// "condition SomethingSelected changed to true"
// or
// "condition SomethingSelected changed to false"
//
// You can disable condition tracking using the command: conditionTest -m off;
//
// Message flag
//
#define kMessageFlag "m"
#define kMessageFlagLong "message"
//
// Declarations
//
// Callback function for messages
//
static void conditionChangedCB(bool state, void * data);
// Array of callback ids.
//
typedef MCallbackId* MCallbackIdPtr;
static MCallbackIdPtr callbackId = NULL;
// Array of condition names.
//
static MStringArray conditionNames;
//
// Command class declaration
//
class conditionTest : public MPxCommand
{
public:
conditionTest();
~conditionTest() override;
MStatus doIt( const MArgList& args ) override;
static MSyntax newSyntax();
static void* creator();
private:
MStatus parseArgs( const MArgList& args );
bool addMessage;
bool delMessage;
MStringArray conditions;
};
//
// Command class implementation
//
// Constructor
//
conditionTest::conditionTest()
: addMessage(false)
, delMessage(false)
{
conditions.clear();
}
// Destructor
//
conditionTest::~conditionTest()
{
// Do nothing
}
// creator
//
void* conditionTest::creator()
{
return (void *) (new conditionTest);
}
// newSyntax
//
MSyntax conditionTest::newSyntax()
{
MSyntax syntax;
syntax.addFlag(kMessageFlag, kMessageFlagLong, MSyntax::kBoolean);
return syntax;
}
// parseArgs
//
MStatus conditionTest::parseArgs(const MArgList& args)
{
MStatus status;
MArgDatabase argData(syntax(), args);
if (argData.isFlagSet(kMessageFlag))
{
bool flag;
status = argData.getFlagArgument(kMessageFlag, 0, flag);
if (!status)
{
status.perror("could not parse message flag");
return status;
}
if (flag)
{
addMessage = true;
}
else
{
delMessage = true;
}
}
status = argData.getObjects(conditions);
if (!status)
{
status.perror("could not parse condition names");
}
// If there are no conditions specified, operate on all of them
//
if (conditions.length() == 0)
{
// conditionNames is set in initializePlugin to all the
// currently available condition names.
//
conditions = conditionNames;
}
return status;
}
// doIt
//
MStatus conditionTest::doIt(const MArgList& args)
{
MStatus status;
status = parseArgs(args);
if (!status)
{
return status;
}
// Allocate an array of indices. conditions[n] is a user provided
// condition name. Look it up in the static conditionNames array
// and set indices[n] to the index of the entry in conditionNames.
//
// This maps the user specified conditions to the global conditions
// so we can track callback adds and removes globally.
//
int * indices = new int [conditions.length()];
int i, j;
for (i = 0; i < (int)conditions.length(); ++i)
{
// Initialize the entry to "not found".
//
indices[i] = -1;
// Search condition names for a match.
//
for (j = 0; j < (int)conditionNames.length(); ++j)
{
if (conditions[i] == conditionNames[j])
{
// Found a match. Store the index and stop looking for
//
indices[i] = j;
break;
}
}
}
for (i = 0; i < (int)conditions.length(); ++i)
{
j = indices[i];
if (j == -1)
{
MGlobal::displayWarning(conditions[i] +
MString("is not a valid condition name\n"));
break;
}
if (addMessage && callbackId[j] == 0)
{
conditions[i],
conditionChangedCB,
(void*)(size_t)j,
&status);
if (!status)
{
status.perror("failed to add callback for " + conditions[i]);
callbackId[j] = 0;
}
}
else if (delMessage && callbackId[j] != 0)
{
status = MMessage::removeCallback(callbackId[j]);
if (!status)
{
status.perror("failed to remove callback for " + conditions[i]);
}
callbackId[j] = 0;
}
}
// Ok, we've made all the necessary changes. Now show the status.
//
MGlobal::displayInfo("Condition Name State Msgs On\n");
MGlobal::displayInfo("-------------------- ----- -------\n");
char tmpStr[128];
bool state, msgs;
for (i = 0; i < (int)conditions.length(); ++i)
{
j = indices[i];
if (j == -1)
{
continue;
}
state = MConditionMessage::getConditionState(conditions[i], &status);
if (!status)
{
status.perror("failed to get status for " + conditions[i]);
state = false;
}
msgs = (callbackId[j] != 0);
sprintf(tmpStr, "%-20s %-5s %s\n",
conditions[i].asChar(),
state ? "true" : "false",
msgs ? "yes" : "no");
}
// Free up the indices we allocated.
//
delete [] indices;
return status;
}
//
// Plug-in functions
//
MStatus initializePlugin( MObject obj )
{
MStatus status;
MFnPlugin plugin( obj, PLUGIN_COMPANY, "3.0", "Any");
status = MConditionMessage::getConditionNames(conditionNames);
if (!status)
{
return status;
}
cout<<"conditionTest: "<<conditionNames.length()<<" conditions are defined."<<endl;
callbackId = new MCallbackId [conditionNames.length()];
if (!callbackId)
{
return MStatus(MS::kInsufficientMemory);
}
for (unsigned int i = 0; i < conditionNames.length(); ++i)
{
callbackId[i] = 0;
}
// Register the command so we can actually do some work
//
status = plugin.registerCommand("conditionTest",
conditionTest::creator,
conditionTest::newSyntax);
if (!status)
{
status.perror("registerCommand");
}
return status;
}
MStatus uninitializePlugin( MObject obj)
{
MStatus status;
MFnPlugin plugin( obj );
// Loop through all the ids and remove the callbacks
//
int i;
int len = conditionNames.length();
for (i = 0; i < len; ++i)
{
if (callbackId[i] != 0)
{
MGlobal::displayWarning("Removing callback for " +
conditionNames[i] +
"\n");
MMessage::removeCallback(callbackId[i]);
callbackId[i] = 0;
}
}
conditionNames.clear();
delete [] callbackId;
// Deregister the command
//
status = plugin.deregisterCommand("conditionTest");
if (!status)
{
status.perror("deregisterCommand");
}
return status;
}
//
// Callback function
//
static void conditionChangedCB(bool state, void * data)
{
int i = (int)(size_t)data;
if (i > 0 && i < (int)conditionNames.length())
{
MGlobal::displayInfo("condition " +
conditionNames[i] +
" changed to " +
(state ? "true\n" : "false\n"));
}
else
{
MGlobal::displayWarning("BOGUS client data in conditionChangedCB!\n");
}
}