#include "meshOpCmd.h"
#include "meshOpNode.h"
#include <maya/MFnPlugin.h>
{
MFnPlugin plugin( obj, PLUGIN_COMPANY,
"5.0",
"Any");
if (!status) {
status.
perror(
"registerCommand");
return status;
}
meshOpNode::id,
meshOpNode::creator,
meshOpNode::initialize );
if (!status) {
status.
perror(
"registerNode");
return status;
}
return status;
}
{
status = plugin.deregisterCommand( "meshOp" );
if (!status) {
status.
perror(
"deregisterCommand");
return status;
}
status = plugin.deregisterNode( meshOpNode::id );
if (!status) {
status.
perror(
"deregisterNode");
return status;
}
return status;
}