#ifndef __TESSELLATED_QUAD_NODE_H__
#define __TESSELLATED_QUAD_NODE_H__
#include <maya/MPxLocatorNode.h>
#include <maya/MFnNumericAttribute.h>
#include <maya/MTypeId.h> 
{
public:
    static const MString    kDrawClassification;
 
    static  void*           creator();
    
                            TessellatedQuadNode();
                        ~TessellatedQuadNode() override;
};
#endif // __TESSELLATED_QUAD_NODE_H__