#include <stdio.h>
#include <maya/MString.h>
#include <maya/MFnPlugin.h>
#include <maya/MViewport2Renderer.h>
#include "viewRenderOverridePointLightShadows.h"
static viewRenderOverridePointLightShadows* viewRenderOverridePointLightShadowsInstance = NULL;
{
MFnPlugin plugin(obj, PLUGIN_COMPANY,
"1.0",
"Any");
if (renderer)
{
if (!viewRenderOverridePointLightShadowsInstance)
{
viewRenderOverridePointLightShadowsInstance = new viewRenderOverridePointLightShadows("my_viewRenderOverridePointLightShadows");
}
}
return status;
}
{
if (renderer)
{
if (viewRenderOverridePointLightShadowsInstance)
{
delete viewRenderOverridePointLightShadowsInstance;
}
viewRenderOverridePointLightShadowsInstance = NULL;
}
return status;
}