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dragAttrContext [-connectTo name] [-exists] [-history boolean] [-image1 string] [-image2 string] [-image3 string] [-name string] [-reset]
[name]
dragAttrContext is undoable, queryable, and editable.
The dragAttrContext allows a user to manipulate the attributes of an object by using
a virtual slider within the viewport. The virtual slider is used by dragging in a
viewport with the middle mouse button. The speed at which the attributes are changed
can be controlled by holding down the Ctrl key to slow it down and the Shift key to
speed it up.
string | The name of the context created |
In query mode, return type is based on queried flag.
connectTo, exists, history, image1, image2, image3, name, reset
Long name (short name) |
Argument types |
Properties |
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-connectTo(-ct)
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name
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Specifies an attribute to which to connect the context. This is a multi-use
flag, but all attributes used must be from one object.
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-exists(-ex)
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Returns true or false depending upon whether the
specified object exists. Other flags are ignored.
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-history(-ch)
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boolean
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If this is a tool command, turn the construction history on
for the tool in question.
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-image1(-i1)
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string
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First of three possible icons representing the tool
associated with the context.
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-image2(-i2)
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string
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Second of three possible icons representing the tool
associated with the context.
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-image3(-i3)
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string
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Third of three possible icons representing the tool
associated with the context.
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-name(-n)
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string
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If this is a tool command, name the tool appropriately.
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-reset(-r)
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Resets the list of attributes to which the context is connected.
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can be used more than once in a command.
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polyPlane -w 10 -h 10 -sx 3 -sy 3 -ax 0 1 0 -tx 1 -ch 1;
dragAttrContext myDragAttrContext;
// Example 1: Move along X direction and rotate around X at the same time.
dragAttrContext -edit
-connectTo pPlane1.translateX
-connectTo pPlane1.rotateX
myDragAttrContext;
setToolTo myDragAttrContext;
// Example 2: Extrude a face and then modify the distance that it is extruded by.
polyExtrudeFacet -ch 1 -kft 0 -pvx -1.633333373 -pvy -1.111623654 -pvz 3.142515589 -tx 0 -ty 0 -tz 0 -rx 0 -ry 0 -rz 0 -sx 1 -sy 1 -sz 1 -ran 0 -divisions 1 -twist 0 -taper 1 -off 0 -ltz 0 -ws 0 -ltx 0 -lty 0 -lrx 0 -lry 0 -lrz 0 -lsx 1 -lsy 1 -lsz 1 -ldx 1 -ldy 0 -ldz 0 -w 0 -gx 0 -gy -1 -gz 0 -att 0 -mx 0 -my 0 -mz 0 -sma 30 pPlane1.f[0];
dragAttrContext -edit -connectTo polyExtrudeFace1.localTranslateZ myDragAttrContext;
setToolTo myDragAttrContext;
// Example 3: Do a wedge face and modify both the number of divisions and the
// angle at the same time.
polyWedgeFace -ws 1 -wedgeAngle 90 -divisions 4 -ed 30 -ch 1 pPlane1.f[0] pPlane1.e[30];
dragAttrContext -edit -connectTo polyWedgeFace1.wedgeAngle
-connectTo polyWedgeFace1.divisions
myDragAttrContext;
setToolTo myDragAttrContext;