Create a Maya USD model

Import and export support

Maya's round-trip USD import and export process lets artists import USD data as intrinsic Maya data or export intrinsic Maya data as USD data. Artists can use Maya's tools and workflows to create and export models for their USD pipeline and re-import it to make further edits, if necessary. This method implements:

Import and export commands

If you are an experienced Maya user and would like to access specified import and export commands with USD, you can find the applicable flags and how to use them here. This document contains the common commands that are shared by the various USD plug-ins made by Autodesk and Pixar.

Other feature support via commands:


Related Concepts: See variant, variantSet, instancing, metadata in the Pixar USD Glossary.