HumanIK: Neck Motion Reduction setting

A new Neck Motion Reduction slider has been added that lets you minimize the movement from a character's body to its neck.

A new Neck Motion Reduction slider has been added to the Attribute Editor (HIKProperties > Retarget Specific area). Similar to the Neck Motion Reduction Properties in MotionBuilder, this attribute lets you dampen the amount of movement transferred from the character body to the neck. Neck Motion Reduction is useful when the motion created from inadequate capture data.

The Neck Motion Reduction slider works by averaging movement between the character's neck and chest: