Create a Control rig

In the following procedure, you create and prepare a Control rig for the Mia character.

To create a Control rig:

    Note: This procedure assumes you have just completed the previous procedure.

    See Prepare the scene.

  1. In the Navigator window Scene browser, expand the Characters branch and double-click the Mia character to access the Character Settings pane.
  2. Click the Character Definition pane.
  3. In the Control Rig area, click Create.
    The Create Control Rig dialog box appears.

    If you plan to do any fine-tuning with your characters, create Control rigs with both FK and IK effectors.

  4. Click FK/IK.
    An FK/IK Control rig is created for the Mia Character and is shown in the Character Controls window as the (motion) source for the Mia character in the Controls tab.
  5. Click in the Viewer window and press Ctrl-A until you are in X-Ray display mode.

    The display mode is shown at the bottom left of the Viewer window.

    In X-Ray display mode, you can see the FK and IK effectors that make up the Control rig.
    • The blue and red IK effectors let you intuitively manipulate the character using a setup that simulates how the human body moves.
    • The yellow FK effectors let you selectively fine-tune individual body parts.
  6. In the Navigator window, switch back to view the Character Settings pane.

    The Control Rig is shown as the Input Type and Input Source. It is also shown as the active motion source.