Merging FBX data into the current scene

You can merge FBX data from a file or from the Asset Browser with the current scene. You can choose to merge or append the following:

Note: When merging a file into the scene, the Story ON/OFF mode from the incoming file overwrites the Story ON/OFF mode set in the scene.

You can choose to merge an .fbx, .3ds, .dae, or .obj file with the current scene,

When you merge a file, you can choose to apply namespaces or reference edits. See Merge Options windows.

Both methods let you select the assets, settings, and takes that are merged, appended, and replaced.

Note: When you merge scenes with animation set on multiple layers, keyframes set on the BaseAnimation layer are merged (but not plotted) to the BaseAnimation layer. However, other layers are added to the scene as additional layers and these layers are not merged. The result is the same whether you merge-append or merge-replace the scenes.