Intersection Filter Reference

The intersection filter creates a single slice stack at the intersection of two or more input slice stacks. The input stacks should be free of self-intersections, otherwise the slices are joined according the positive fill rules. The output consists of closed contours which are not self-intersecting. Any hatching in the input data is ignored.

Parameter Default Value Description
offsetx 0.0 X translation of an input slice stack in mm
offsety 0.0 Y translation of an input slice stack in mm
offsetz 0.0 Z translation of an input slice stack in mm

XML Configuration example code:

<intersection name="shpere_int">
  <item entry="sphere1" offsetx="5" offsety="6" />
  <item entry="sphere2" />
</intersection>