Applies to 2020.2 Update and later
Get a summary of the parts loaded on the current platform
The platform overview lists all parts in the project with a selection of statistics.
The platform overview lists these properties:
Per-part properties | |
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Part |
Name of the part as it appears in the project tree |
ID |
Parts in the project receive a running number. |
Status |
Is the part's mesh surface closed and oriented? |
Length Width Height |
Dimensions of this part along the cardinal axes X, Y, and Z, and in this order |
Volume |
Positive when all of the part's surface mesh is fully oriented so that triangle antinormals point towards solid material, negative when they point away, and invalid when the mesh has holes. Note that this includes fully closed cavities in the calculation, so while a hollow part may have the same outer volume than a fully solid one, it has a smaller one in this display. |
Area |
Surface area of this part including all of its shells, intersecting, enclosed, or otherwise |
Triangles Edges Points |
Total counts of triangles, triangle edges, and common vertices count of this part Numbers vary in their relative counts as points can be shared by few and many triangles alike. |
Part summary | |
Minimum Maximum Size |
The lowest point, the highest point, and the size of a cuboid space enclosing all parts present (and selected, if any, depending on the switch Calculate all parts/Only selected parts) along the cardinal axes |
Per-platform properties | |
Platform size |
Dimensions of the current platform's buildroom along the cardinal axes |
Volume |
Total volume occupied by all or selected parts
Note: This only counts parts fully inside the buildroom.
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Area |
Total surface area by all or selected parts
Note: This only counts parts fully inside the buildroom.
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Packing density |
Volume fraction occupied by parts compared to total buildroom volume
Note: This only counts parts fully inside the buildroom.
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With object height |
Volume fraction occupied by parts compared to buildroom X and Y but topmost Z actually reached by any part. Provides a more practical packing density value.
Note: This only counts parts fully inside the buildroom.
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