To Change a Transform in a Loaded 3D File

To change a transform in a loaded 3D file

  1. Right-click the desired 3D file in the Selection Tree, and click Units and Transform on the context menu.
  2. To move the model’s location, in the Units and Transform dialog box, the Origin area, enter values for the X, Y and Z axis.

    If you use a negative scale, select the Reflected Transform check box.

  3. To change the model’s rotation, in the Units and Transform dialog box, the Rotation area, enter an angle of rotation, and selecting the axis to rotate about (by typing a value greater than 0). This will rotate the model about its origin point.
  4. To change the model’s scale, in the Units and Transform dialog box, the Scale area, enter values for the X, Y and Z axis. To proportionally scale an object, ensure the X, Y, and Z values are equal.

    Entering a negative value flips the model inside out.

  5. Click OK.