Currently, there are eight action types in Autodesk Navisworks. When an action is added, the Properties view displays the properties for that action type. The action properties can be configured immediately, or at a later time.
Selects the animation to play. If you don’t have any object animation in your Autodesk Navisworks file, this property is not available.
Check this check box if you want the animation to stop at the end. When this check box is unchecked, the animation snaps back to the starting point when it ends.
Defines the starting position of the animation playback. Choose from:
Defines the finishing position of the animation playback. Choose from:
The starting position of a playback segment.
The finishing position of a playback segment.
Selects the animation to stop. If you don’t have any object animation in your Autodesk Navisworks file, this property is not available.
Defines the playback position of the stopped animation. Choose from:
Selects the viewpoint or a viewpoint animation to show. If you don’t have any viewpoints in your Autodesk Navisworks file, this property is not available.
Defines the amount of time delay before the next action in the script is run.
Defines the message to send to a text file defined in the Options Editor.
You can output the Scripter variables in your message. To do this, use %variable_name% style.
The alphanumeric name for the variable.
An operand to assign. The following rules apply:
Assignment operators for your variable. You can use any of the following operators with numbers and Boolean values. However, using strings is limited to the Set Equal To operator only.
Click the Set button, and use the context menu to define the objects, which are used to get the property from:
The name of the variable to receive the property.
The property category. The values in this drop-down list depend on the selected objects.
The property type. The values in this drop-down list depend on the chosen property Category.
The path to the Autodesk Navisworks file that will be loaded to replace the current one.
You may find this useful when you present a selection of animated scenes contained in a range of different model files.