Edit Viewpoint Dialog Box

Use this dialog box to edit viewpoint attributes.

Camera

Position

Enter the X, Y, and Z coordinate values to move the camera into this position. The Z coordinate values are not available in a 2D workspace.

Look At

Enter the X, Y, and Z coordinate values to change the focal point for the camera. The Z coordinate values are not available in a 2D workspace.

Vertical Field of View, Horizontal Field of View

Defines the area of the scene that can be viewed through the camera in a 3D workspace only. You can adjust the values for both vertical and horizontal angles of view.

A larger value produces a wider angle of view and a smaller value produces a narrower, or more tightly focused, angle of view.

Note: When you modify the Vertical Field of View, the Horizontal Field of View is automatically adjusted, and vice versa to match the aspect ratio in Autodesk Navisworks.
Roll

Rotates the camera around its front-to-back axis. A positive value rotates the camera counterclockwise, and a negative value rotates it clockwise.

Note: This value is not editable when the viewpoint up vector stays upright (that is, when you use Walk, Orbit and Constrained Orbit navigation tools).
Vertical Offset

The amount the camera position is positioned above or below an object. For example, if the camera is focused on a horizontal roof edge, changing the vertical offset will move it above or below that roof edge.

Horizontal Offset

The amount the camera position is positioned to the left or right (front or back) of an object. For example, if the camera is focused on vertical column, changing the horizontal offset will move it forward or backward of that column.

Lens Squeeze Ratio

The amount the camera's lens compresses the image horizontally. Most cameras do not compress the image they record, and their Lens Squeeze Ratio is 1. Some cameras (for example, anamorphic cameras) compress the image horizontally to record a large aspect ratio (wide) image onto a square area on film. The default value is 1.

Motion

Look At

Enter the X, Y, and Z coordinate values to change the focal point for the camera. The Z coordinate values are not available in a 2D workspace.

Linear Speed

The speed of motion in a straight line for the viewpoint in a 3D workspace. The minimum value is 0 and the maximum is based on the size of the scene’s bounding box.

Angular Speed

The speed at which the camera turns in a 3D workspace.

Saved Attributes

This area applies to saved viewpoints only. If you are editing a current viewpoint, this area is grayed out.

Note: If you have selected to edit multiple viewpoints, only Saved Attributes are available.
Hide/Required

Select this check box to save hidden/required markup information about objects in your model with the viewpoint. When you use a viewpoint again, the hidden/required markups set when the viewpoint was saved are reapplied.

Note: Saving the state information with each viewpoint requires a relatively large amount of memory.
Override Material

Select this check box to save material override information with the viewpoint. When you use a viewpoint again, the material overrides set when the viewpoint was saved are reapplied.

Note: Saving the state information with each viewpoint requires a relatively large amount of memory.

Collision

Settings

Opens the Collision dialog box. This functionality is available in a 3D workspace only.

 Ribbon:  Viewpoint tab Save, Load & Playback panel Edit Current Viewpoint