Time-based clashing combines the main functions of TimeLiner and Clash Detective.
Project models can include the static representation of temporary items, such as work packages, ships, cranes, installations, and so on. Such static objects can be added into the TimeLiner project, and scheduled to appear and disappear at particular locations, over specific period of time.
As these static work packages 'move' around a project site, based on a TimeLiner schedule, it is possible that two work package objects could, at some point in the schedule, take up the same space, that is 'clash'.
Setting up time-based clashing enables the automated checking of this throughout the project lifetime. When a time-based clash session is run, at each step of TimeLiner sequence, Clash Detective is used to check if a clash has occurred. If it has, a date of when the clash took place is logged, along with the event that caused the clash.
You can review the time-based clash results and, for example, reschedule work package objects to eliminate such clashes.