To Create an Animation Frame by Frame

To create an animation frame by frame

  1. If necessary, display the Saved Viewpoints window (click View tab Workspace panel Windows drop-down Saved Viewpoints).
  2. Right-click the Saved Viewpoints window and select Add Animation.

    A new viewpoint animation is created, called “AnimationX”, where “X” is the latest available number. The name will be editable at this point if you want to name it yourself. There will be no plus sign next to the new viewpoint animation because it is empty.

  3. Navigate to a position in the model you would like to add to your animation and save the new location as a viewpoint. (Right-click the Saved Viewpoints window and select Save Viewpoint.) Repeat this step as desired. Each viewpoint will become a frame for the animation. The more frames you have, the smoother and more predictable the viewpoint animation will be. See Save Viewpoints for more information on creating viewpoints.
  4. When you have all required viewpoints, drag them onto the empty viewpoint animation you just created. You can drag them on one-by-one, or you can select multiple viewpoints using the CTRL and SHIFT keyboard keys and drag several on at once.

    If you drop them onto the viewpoint animation icon itself, then the viewpoints will become frames at the end of the animation, but you can drop the viewpoints anywhere on the expanded animation to put them where you wish.

  5. At this point, you can use the Playback Position slider on the Playback panel of the Animation tab to move backward and forward through the viewpoint animation to see how it looks.
  6. You can edit any of the viewpoints inside the viewpoint animation (see Edit Viewpoints for details on this), or you can add more viewpoints, delete them, move them around, add cuts, and edit the animation itself until you are happy with the viewpoint animation.
  7. Once you have several viewpoint animations, you can drag and drop them onto a master viewpoint animation to compose more complex combinations of animations, just like dragging and dropping viewpoints onto an animation as a frame.