This simple example shows how to check out entities from another database, modify them in the current database, and then check them back in to the original database. The calls that are part of the long transaction process are indicated in bold print.
void refEditApiExample() { AcDbObjectId transId; AcDbDatabase* pDb; TCHAR *fname; struct resbuf *rb; // Get a dwg file from the user. // rb = acutNewRb(RTSTR); int stat = acedGetFileD(_T("Pick a drawing"), NULL, _T("dwg"), 0, rb); if ((stat != RTNORM) || (rb == NULL)) { acutPrintf(_T("\nYou must pick a drawing file.")); return; } fname = (TCHAR*)acad_malloc((_tcslen(rb->resval.rstring) + 1) * sizeof(TCHAR)); _tcscpy(fname, rb->resval.rstring); acutRelRb(rb); // Open the dwg file. // pDb = new AcDbDatabase(Adesk::kFalse); if (pDb->readDwgFile(fname) != Acad::eOk) { acutPrintf(_T("\nSorry, that drawing is probably already open.")); return; } // Get the Block Table and then the model space record. // AcDbBlockTable *pBlockTable; pDb->getSymbolTable(pBlockTable, AcDb::kForRead); AcDbBlockTableRecord *pOtherMsBtr; pBlockTable->getAt(ACDB_MODEL_SPACE, pOtherMsBtr, AcDb::kForRead); pBlockTable->close(); // Create an iterator. // AcDbBlockTableRecordIterator *pIter; pOtherMsBtr->newIterator(pIter); // Set up an object ID array. // AcDbObjectIdArray objIdArray; // Iterate over the model space BTR. Look specifically // for lines and append their object ID to the array. // for (pIter->start(); !pIter->done(); pIter->step()) { AcDbEntity *pEntity; pIter->getEntity(pEntity, AcDb::kForRead); // Look for only AcDbLine objects and add them to the // object ID array. // if (pEntity->isKindOf(AcDbLine::desc())) { objIdArray.append(pEntity->objectId()); } pEntity->close(); } delete pIter; pOtherMsBtr->close(); if (objIdArray.isEmpty()) { acad_free(fname); acutPrintf(_T("\nYou must pick a drawing file that contains lines.")); return; } // Now get the current database and the object ID for the // current database's model space BTR. // AcDbBlockTable *pThisBlockTable; acdbHostApplicationServices()->workingDatabase()-> getSymbolTable(pThisBlockTable, AcDb::kForRead); AcDbBlockTableRecord *pThisMsBtr; pThisBlockTable->getAt(ACDB_MODEL_SPACE, pThisMsBtr, AcDb::kForWrite); pThisBlockTable->close(); AcDbObjectId id = pThisMsBtr->objectId(); pThisMsBtr->close(); // Create the long transaction. This will check all the entities // out of the external database. // AcDbIdMapping errorMap; acapLongTransactionManagerPtr()->checkOut(transId, objIdArray, id, errorMap); // Now modify the color of these entities. // int colorIndex; acedGetInt(_T("\nEnter color number to change entities to: "), &colorIndex); AcDbObject* pObj; if (acdbOpenObject(pObj, transId, AcDb::kForRead) == Acad::eOk) { // Get a pointer to the transaction. // AcDbLongTransaction* pLongTrans = AcDbLongTransaction::cast(pObj); if (pLongTrans != NULL) { // Get a work set iterator. // AcDbLongTransWorkSetIterator* pWorkSetIter; pLongTrans->newWorkSetIterator(pWorkSetIter); // Iterate over the entities in the work set and change // the color. for (pWorkSetIter->start(); !pWorkSetIter->done(); pWorkSetIter->step()) { AcDbEntity *pEntity; acdbOpenAcDbEntity(pEntity, pWorkSetIter->objectId(), AcDb::kForWrite); pEntity->setColorIndex(colorIndex); pEntity->close(); } delete pWorkSetIter; } pObj->close(); } // Pause to see the change. // TCHAR str[132]; acedGetString(0, _T("\nSee the new colors. Press return to check the object into the original database"), str); // Check the entities back in to the original database. // acapLongTransactionManagerPtr()->checkIn(transId, errorMap); // Save the original database, since we have made changes. // pDb->saveAs(fname); // Close/Delete the database // delete pDb; pDb = NULL; acad_free(fname); }