Use the options on the Model tab > Edit panel > Transform menu to edit the location and orientation of a model or selected surfaces.
This menu contains the following:
Move X — Select tomove the model (or selected surfaces) by a specific distance in X
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Move Y — Select tomove the model (or selected surfaces) by a specific distance in Y
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Move Z — Select tomove the model (or selected surfaces) by a specific distance in Z.
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Rotate X — Select torotate the model (or selected surfaces) by a specific angle around X.
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Rotate Y — Select torotate the model (or selected surfaces) by a specific angle around Y.
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Rotate Z — Select torotate the model (or selected surfaces) by a specific angle around Z.
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Scale X— Select toscale the model (or selected surfaces) by a specific amount in X.
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Scale Y — Select toscale the model (or selected surfaces) by a specific amount in Y.
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Scale Z — Select toscale the model (or selected surfaces) by a specific amount in Z.
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Scale All — Select toscale the model (or selected surfaces) by a specific amount in all directions.
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Mirror in Plane YZ — Select tomirror the model (or selected surfaces) in the YZ plane.
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Mirror in Plane ZX — Select tomirror the model (or selected surfaces) in the ZX plane.
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Mirror in Plane XY — Select tomirror the model (or selected surfaces) in the XY plane.
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Transform to Workplane — Select tomove the model (or selected surfaces) so it is in the same place relative to the active workplane as it was to the world (global transform). It converts this:
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Transform to World — Select tomove the toolpath so it is in the same place relative to the world (global transform) as it was to the active workplane.
These options are similar to those on the Transform Model dialog.