Rounded Edges Shader

Material Editor > Parameters > Rounded Edges

Important:

This feature is only available in Raytracing.

Have you wanted an effect that simulates a smooth edge between adjoining faces? Set the Rounded Edges parameters to do just that. Use them when presenting a prototype model. By setting these, you can convey the look and feel of a properly modeled object, without the extra upfront effort. If the design is approved, then the additional modeling effort can begin.

No Rounded Edges Not using Rounded Edges

Rounded Edges Using Rounded Edges

Check out the Rounded Edges in Raytracing video for how to use Rounded Edges.

Rounded Edges Parameters

Limitations

The Rounded Corner shader has the following limitations:

How to Use Rounded Edges

  1. In the Menu Bar, click Raytracing icon (Raytracing) to enable it.
  2. In the Material Editor, select the material assigned to the geometry.
  3. In its parameters, scroll down to and open the Rounded Edges group.
  4. Set the Mode, Type, Radius, Chamfer, Angle Limit, and Quality.