Scene > Media Editor
The Media Editor can create multiple WebEngines inside VRED and for streaming interactive web content, loading local HTML5 files, and writing HTML5 content directly in the editor.
A WebEngine is an element that adds an interactive website or html content to a VRED scene. The content streams into a material texture channel in real-time and uses the properties of the material for display. When working with the combination of HTML5 and Python scripts, this is the key to adding that functionality to a VRED scene.
The Media Editor has a Search field along the top, List View to the left, WebEngine properties to the right, and an Icon Bar along the bottom.
Helps to find WebEngines by name.
Lists all WebEngines and is found on the left side of the Media Editor. Select a WebEngine from the list to load its editable parameters into the right. Multiple WebEngines can be selected in the list view, using Ctrl-left mouse. To select a range of WebEngines, use Shift-left mouse. All items between the current item and the clicked item are selected or unselected.
Contains editable parameters for the selected WebEngine in the list view.
The Icon Bar contains visual shortcuts for commonly used Media Editor commands.
Create - Creates a WebEngine to display interactive content in a VRED scene.
Duplicate - Duplicates the currently selected WebEngine.
Select Nodes - Selects all geometry nodes within the currently selected WebEngine.
Delete - Deletes the selected WebEngine.
Render - Sets the global switch for enabling or disabling the rendering of WebEngines.