Scene Graph File Menu

Scene > Scene Graph > File

The Scene Graph File menu contains these features:

Import

Imports geometry into the scene. When adding a VRED scene, the Import Options dialog appears. Decide whether variants, touch sensors, sequences, or environments should be merged and more.

Save Selected

Saves the currently selected nodes to a new VRED scene. To save to non-VRED file types, in the Menu Bar, select File > Export.

Reference

Contains the following options:

Load

This option is disabled if a smart reference is not selected or is already loaded.

Loads the selected smart reference VPB file into VRED, displaying it in the viewport. Use this for memory/performance management during a session.

Note:

Multi-selection is supported for this option, but undo is not.

Unload

This option is disabled if the selected smart reference has already been unloaded or the selected node is not a smart reference.

For smart references, it closes the selected loaded smart reference file from your scene, removing it from the viewport. Its status is removed from the Reference Editor and Scene Graph. Use this to unload unneeded content from memory to improve performance during a session.

For source references, it purges the selected loaded source reference file from your VRED scene, removing it from the viewport. Its status is removed from the Reference Editor and Scene Graph.

Note:

Multi-selection is supported for this option, but undo is not.

Edit

Select one of the following editing options:

Repath

Updates the storage location path of the same reference file for both the smart and source to use another user-defined storage location. If the file cannot be found, the Repath dialog appears for locating the file.

Note:

Multi-selection is supported for this option, but undo is not.

Remove

This option is disabled if a reference is not selected or if the smart reference is already unloaded.

Combines the content of the selected reference into the current VPB, removing all reference attributes. The node no longer appears in the Reference Editor or Scene Graph.

Note:

Multi-selection is supported for this option.

Convert to Smart Reference

This option is ONLY available for references with a source reference file.

Does one of the following:

Note:

Multi-selection is supported for this option.

Select Nodes

This option is disabled if a smart reference is not selected or is already unloaded.

Highlights the selected nodes in Scene Graph and viewport.

Note:

This action cannot be undone.

Create Smart

This option is disabled if a smart reference is already unloaded.

Creates a smart reference empty node, named SmartReference, below the selected node. If no selection is made, the new node is added to the end of the list.

(Re)Import Smart

This option is disabled if a smart reference is not selected.

Reimports the selected smart reference file. Use this to update an out of date smart reference. When the Import dialog appears, locate the source file and click Open.

Note:

Multi-selection is supported for this option, but undo is not.

Replace Smart

Replaces the current file with a newly selected file.

Replace Smart Reference affects the immediate parent reference, if the previous and new files don't match, so the parent reference will also be modified, as a result of this action.

Note:

This action cannot be undone.

Repath Smart

This option is disabled if a smart reference is not selected, is already unloaded, or has been modified.

Updates the storage location path of the smart reference file to use another user-defined storage location.

Note:

Multi-selection is supported for this option, but undo is not.

Delete Smart

This option is disabled if a smart-source reference is not selected or if the smart reference is already unloaded.

Removes the smart reference from the reference.

Note:

Multi-selection is supported for this option.

Open Smart in Explorer

This option is disabled if a smart reference is not selected or has been modified.

Opens an Explorer window at the smart reference file location.

Save Smart Changes

This option is disabled if a smart reference is not selected, is currently modified, or already unloaded.

Saves selected smart reference changes made in the VRED session.

Note:

Multi-selection is supported for this option, but undo is not.

Save Smart Changes As

This option is disabled if a smart reference is not selected, has not been modified, is already unloaded, or is an empty smart reference.

Saves selected smart reference changes made in the VRED session as a new file. This new file appears in the session and the old file is removed.

Note:

This action cannot be undone.

Create Source

This option is disabled if a smart references is already unloaded.

Creates a source reference node below the selected node. Select a file and click Open.

(Re)Import Source

This option is disabled if a source or smart-source reference is not selected.

Does one of the following:

When the Import dialog appears, locate the source file and click Import.

Note:

Multi-selection is supported for this option, but undo is not.

Replace Source

Replaces the current file with a newly selected file.

Note:

This action cannot be undone.

Repath Source

This option is disabled if there are no references with source links selected.

Updates the storage location path of the source or smart-source reference file to use another user-defined storage location.

Note:

Multi-selection is supported for this option, but undo is not.

Delete Source

This option is disabled if a smart-source reference is not selected or if the smart reference is already unloaded.

Removes the source reference from the reference.

Note:

Multi-selection is supported for this option.

Open Source in Explorer

This option is disabled if a source reference is not selected.

Opens an Explorer window at the source reference file location.

Assets

Provides a submenu for editing the usage of external file references. These files are imported into the Scene Graph and are present within its structure.

Modify

Makes it possible to change the selected object. The object's icon changes to Modified Assets (modified asset).