The View menu in the Scene Graph enables you to show and hide various parts of the scene in the Render Windows. It also includes the following features.
Set to A/B Side - Helps you define unneeded shapes and components as B-sides to avoid reloading these files.
B-sides are the interiors and engineering sides of things. These are the surfaces you don't see in a typical render. If you are doing a technical preview, then these are handy. This option is really useful when you don't know whether you need this geometry of not for the future. Setting things to B-side provides more flexibility when working and keeps this geometry as temporary. B-side elements are not visible, by default, within the Render Window.
In the Scene Graph, B-side nodes are identifiable by their darker blue icon.
Once the file is loaded into VRED, you can use Set to A Side and Set to B Side to select which objects to show.
When exporting a file, you will be asked whether you want the B-side content to be exported, as well.
Isolate View Selected - Opens the selected object or node in the Render Window.
View in New Render Window - Opens a floating Render Window, displaying the selected object.
Zoom to - Shows a centered view of the selected object.
Show Components - Shows the individual patches for objects (only Surfaces and Shells).
Show Internal Nodes - Shows internal Scene Graph nodes, such as LightTransform nodes.
Information - Opens Node Information, which displays an assortment of details regarding the selected node. Click OK or the X to close it.