Glass

Glass

Glass material can be used for all different kinds of transparent materials like glass, acrylic, and diamond among others. It is also an ideal material for liquids such as water. Within the glass material properties, many indices of refraction presets are available for the accurate representation of these materials within the scene.

Glass Material

Texture

Texture settings define how a texture is placed on the surface and how the planar projection is blended at the edges.

Exterior Transparency Texture

Can be used to load a texture to the exterior surface.

Further settings are identical with the Diffuse Texture settings and are described in the Phong reflection model - Diffuse Texture section.

Roughness Texture

For further information on the Texture settings, refer to the Phong reflection model - Roughness Texture section.

Bump Texture

For further information on the Texture settings, refer to the Phong reflection model - Bump Texture section.

For further information on the Incandescence, Transparency, Displacement, Raytracing, and Common settings, refer to the General Truelight Material Settings section.