About the Standard and Simple User Interfaces

VRED has two user interfaces:

VRED Professional Standard UI

VRED Professional Standard UI

User Interface Components

1 Menu Bar includes all main functions for creating and editing VRED content. You can access available VRED modules and enable basic file actions, like saving and opening.

Note:

When in Simple UI mode, the View, Visualization, Interaction, Scripts, Window, and Web Shops menus are removed from the Menu Bar.

2 Icons Bar provides shortcuts to access common features for saving a scene or toggling raytracing mode, or switching between simple and standard UI.

3 Scene Graph lists all nodes in the scene.

4 Viewport displays the whole scene. You can change the view, as well as select and modify objects directly.

5 Quick Access Bar provides easy, fast access to main functions, such as the Material Editor, Clip Maker, and Variants.

Note:

When in Simple UI mode, Assets, Scene, Animation, Variants, and Render appear in the Icons Bar. When regular mode, Graph, Transform, Materials, Cameras, Clips, Curves, VSets, and Render appear.

6 Status Bar provides information about memory usage. You can change the up vector, near and far clip planes, and field-of-view. It also integrates the Terminal.

7 Object properties (available in Simple UI mode) offers quick access to common properties for the selected object, such as position, pre-calculated shadows, and normal settings, which affect shading within the OpenGL Render Window.

VRED Professional Simple UI

VRED Professional Simple UI