Before saving, exporting, and publishing a scene, why not optimize your scene. Optimizing a scene speeds up rendering and lowers memory use.
Imported FBX files are automatically scene optimized.
We highly recommend against loading .ma and .mb file into VRED. Instead, we suggest the use of .fbx.
In the Menu Bar, select File > Optimize Scene.
Click Optimize Options and select one of these optimization options:
Click OK.
For more advanced optimization options, in the Menu Bar, select Scene > Optimize to open the Optimize dialog.
From the File menu, select the appropriate saving option, then click Save. This saves the current scene file with a supported VRED file type.
Save or Save As - Saves as you would from other applications, using the supported VRED file format .vpb (VRED Project Binary).
Save Selected - Saves the current selection to a supported VRED file format.
Save Package - Saves the project with textures stored in a sub-folder, instead of inline.
From the File menu, select the appropriate saving option, then click Save.
Export different types of information from a scene, such as geometry, images, sequencer batches, and variants.
In the Menu Bar, select File > Export.
Select the type of information you want to export, then click Save.
Scene - Exports the whole scene. These are the supported export formats:
The introduction of smart assemblies has made the VRED Project File (.vpf) obsolete. It is no longer supported as of version 2021.