Optimizing, Saving, and Publishing a Scene

Before saving, exporting, and publishing a scene, why not optimize your scene. Optimizing a scene speeds up rendering and lowers memory use.

How to Optimize a Scene

Imported FBX files are automatically scene optimized.

Note:

We highly recommend against loading .ma and .mb file into VRED. Instead, we suggest the use of .fbx.

  1. In the Menu Bar, select File > Optimize Scene.

    Optimize Scene

  2. Click Optimize Options and select one of these optimization options:

    • Optimize Geometries - Optimizes the structure of the geometry.
    • Optimize/Share Geometries - Optimizes the structure of the geometry and tries to share duplicate geometries.
    • Merge/Optimize/Share Geometries - Optimizes by changing the Scene Graph structure. This has a significant impact on the geometry.
  3. Click OK.

For more advanced optimization options, in the Menu Bar, select Scene > Optimize to open the Optimize dialog.

How to Save a Scene

From the File menu, select the appropriate saving option, then click Save. This saves the current scene file with a supported VRED file type.

How to Publish a Scene

From the File menu, select the appropriate saving option, then click Save.

  1. In the Menu Bar, select File > Publish.
  2. Locate and select a file.
  3. Click Save.

How to Export Information from a Scene

Export different types of information from a scene, such as geometry, images, sequencer batches, and variants.

  1. In the Menu Bar, select File > Export.

  2. Select the type of information you want to export, then click Save.

    • Scene - Exports the whole scene. These are the supported export formats:

      • CSB Geometry: .csb .iv
      • VRML Geometry: .vrml .wrl
      • Wavefront Geometry: .obj
      • FBX Scene: .fbx
      • OpenSG Binary Geometry: .osb
      • Pro/ENGINEER Render Geometry: .slp
      • Python Script: .py
      • StereoLithography Geometry: .stl .stla .stlb
      • VRED Project Binary: .vpb
    Note:

    The introduction of smart assemblies has made the VRED Project File (.vpf) obsolete. It is no longer supported as of version 2021.

    • Selected - Exports the current selection into one of the supported formats.
    • Switched Geometry - Exports switched geometry data (*.osb).
    • CubeImages - Exports the scene to a set of cube images. The export is based around a center point you create, such as with a standard primitive (which you hide using the Scene Graph). CubeImages render settings can be set in Edit > Preferences > Export.
    • Render Jobs - Exports jobs from the Render module to the current scene (XML Render Queue Description .xml).
    • Snapshot - Exports a snapshot of the Viewport to the snapshot folder specified in Preferences.
    • Sequences - Places all sequences set in the Sequencer module into a separate xml file.
    • Variants - Places all variants and variants sets into a separate xml file.