Open Reality Reference Guide
FBActor Member List

This is the complete list of members for FBActor, including all inherited members.

ActiveFBConstraint
ActiveChanged()FBConstraintvirtual
AddWrapper(FBScriptWrapper *) (defined in FBWrapperHolder)FBWrapperHolder
AnimatableFBBox
AnimationNodeDestroy(FBAnimationNode *pAnimationNode)FBBoxvirtual
AnimationNodeInCreate(kReference pUserId, FBModel *pModel, const char *pAttribute) (defined in FBConstraint)FBConstraint
AnimationNodeInCreate(kReference pUserId, FBProperty *pProperty)FBConstraint
FBBox::AnimationNodeInCreate(kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false)FBBoxvirtual
AnimationNodeInGet()FBBoxvirtual
AnimationNodeIsUserData(FBAnimationNode *pAnimationNode)FBBoxvirtual
AnimationNodeNotify(FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo, FBConstraintInfo *pConstraintInfo)FBConstraintvirtual
FBBox::AnimationNodeNotify(FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo)FBBoxvirtual
AnimationNodeOutCreate(kReference pUserId, FBModel *pModel, const char *pAttribute)FBConstraint
AnimationNodeOutCreate(kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false) (defined in FBBox)FBBoxvirtual
AnimationNodeOutGet() (defined in FBBox)FBBoxvirtual
AnimationNodesOutDisableIfNotWritten(FBEvaluateInfo *pEvaluateInfo)FBBoxvirtual
BeginChange()FBPlugprotected
BodyColorFBActor
ChestOffsetRFBActor
ChestOffsetTFBActor
ChestPositionFBActor
ClassGroupNameFBPlugprotectedstatic
ClassName() overrideFBComponentvirtual
Clone()FBConstraintvirtual
ComponentsFBComponent
ConnectDst(FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
ConnectDstAt(int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
ConnectSrc(FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
ConnectSrcAt(int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
DeformerFBConstraint
DeformerBind(FBModel *pModel)FBConstraintvirtual
DeformerNotify(FBModel *pModel, const FBVertex *pSrcVertex, const FBVertex *pSrcNormal, int pCount, FBVertex *pDstVertex, FBVertex *pDstNormal)FBConstraintvirtual
DeformerPreNotify(FBModel *pModel, FBEvaluateInfo *pEvaluateInfo, FBVertex *pBBoxMin, FBVertex *pBBoxMax)FBConstraintvirtual
DeformerUnBind(FBModel *pModel) (defined in FBConstraint)FBConstraintvirtual
DescriptionFBConstraint
Disable(FBModel *pModel)FBConstraintvirtual
DisableObjectFlags(FBObjectFlag pFlags)FBComponent
DisconnectAllDst()FBPlugprotected
DisconnectAllSrc()FBPlugprotected
DisconnectDst(FBPlug *pDst)FBPlugprotected
DisconnectDstAt(int pIndex)FBPlugprotected
DisconnectSrc(FBPlug *pSrc)FBPlugprotected
DisconnectSrcAt(int pIndex)FBPlugprotected
eCandidateAccept enum valueFBBox
ECandidateAction enum nameFBBox
eCandidateIntercept enum valueFBBox
eCandidateInterceptAfterEvaluation enum valueFBBox
Enable(FBModel *pModel)FBConstraintvirtual
EnableObjectFlags(FBObjectFlag pFlags)FBComponent
EndChange()FBPlugprotected
EvaluateAnimationNodes(FBEvaluateInfo *pEvaluateInfo)FBBoxvirtual
FBActor(const char *pName, HIObject pObject=NULL)FBActor
FBBox(const char *pName, HIObject pObject=NULL)FBBox
FBComponent(HIObject pObject)FBComponent
FBComponentGetLongName(FBComponent *pObject) (defined in FBComponent)FBComponentstatic
FBComponentGetName(FBComponent *pObject) (defined in FBComponent)FBComponentstatic
FBComponentSetLongName(FBComponent *pObject, const char *pName) (defined in FBComponent)FBComponentstatic
FBComponentSetName(FBComponent *pObject, const char *pName) (defined in FBComponent)FBComponentstatic
FBConstraint(const char *pName, HIObject pObject=NULL)FBConstraint
FBCreate()FBComponentvirtual
FBDelete() overrideFBActorvirtual
FBDestroy()FBComponentvirtual
FBWrapperHolder() (defined in FBWrapperHolder)FBWrapperHolder
FbxGetObjectSubType()FBBoxvirtual
FbxGetObjectType()FBBoxvirtual
FbxRetrieve(FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) override (defined in FBConstraint)FBConstraintvirtual
FbxStore(FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) overrideFBConstraintvirtual
FKFingerMultiplierFBActor
FKFingerTipMultiplierFBActor
FKThumbTipMultiplierFBActor
FolderFBComponent
FreezeSRT(FBModel *pModel, bool pS, bool pR, bool pT)FBConstraintvirtual
FreezeSuggested()FBConstraintvirtual
GetContentModified(FBPlugModificationFlag pFlag)FBPlugprotected
GetCurrentSkeletonState(bool pResetOrientation=false)FBActor
GetDefaultSkeletonState()FBActor
GetDefinitionRotationVector(FBSkeletonNodeId pSkeletonId, FBVector3d &pRotationVector)FBActor
GetDefinitionScaleVector(FBSkeletonNodeId pSkeletonId, FBVector3d &pScaleVector)FBActor
GetDefinitionTranslationVector(FBSkeletonNodeId pSkeletonId, FBVector3d &pTranslationVector)FBActor
GetDst(int pIndex)FBPlugprotected
GetDstCount()FBPlugprotected
GetDstType(int pIndex)FBPlugprotected
GetFullName(void)FBComponent
GetInConnector(int pIndex) constFBBoxvirtual
GetInConnectorCount() constFBBoxvirtual
GetInternalClassId()FBComponentstatic
GetLeftGloveReferenceModel()FBActor
GetObjectFlags()FBComponent
GetObjectStatus(FBObjectStatus pStatus)FBComponent
GetOutConnector(int pIndex) constFBBoxvirtual
GetOutConnectorCount() constFBBoxvirtual
GetOwned(int pIndex)FBPlugprotected
GetOwnedCount()FBPlugprotected
GetOwner()FBPlugprotected
GetOwnerFileReference(void)FBComponent
GetOwnerNamespace(void)FBComponent
GetPlugConnectionModifiedList(FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove)FBPlugprotected
GetRightGloveReferenceModel()FBActor
GetSelfModified(FBPlugModificationFlag pFlag)FBPlugprotected
GetSrc(int pIndex)FBPlugprotected
GetSrcCount()FBPlugprotected
GetSrcType(int pIndex)FBPlugprotected
GetStatusFlag(FBPlugStatusFlag pStatus) constFBPlugprotected
GetTypeId() overrideFBComponentvirtual
GetWrapper()FBWrapperHolder
HardSelect()FBComponent
HasLayoutFBConstraint
HasObjectFlags(FBObjectFlag pFlags)FBComponent
HeadOffsetRFBActor
HeadOffsetTFBActor
HeadPositionFBActor
HipsOffsetRFBActor
HipsOffsetTFBActor
HipsPositionFBActor
HumanFingerLimitsFBActor
IKManipFBActor
IObject_Declare(override) (defined in FBConstraint)FBConstraint
Is(int pTypeId) overrideFBComponentvirtual
IsSDKComponent()FBPlugprotected
LeftAnkleOffsetRFBActor
LeftAnkleOffsetTFBActor
LeftAnklePositionFBActor
LeftCollarOffsetRFBActor
LeftCollarOffsetTFBActor
LeftCollarPositionFBActor
LeftElbowOffsetRFBActor
LeftElbowOffsetTFBActor
LeftElbowPositionFBActor
LeftFootOffsetRFBActor
LeftFootOffsetTFBActor
LeftFootPositionFBActor
LeftHandIndexIndexFBActor
LeftHandIndexMiddleFBActor
LeftHandIndexPinkyFBActor
LeftHandIndexRingFBActor
LeftHandMiddleIndexFBActor
LeftHandMiddleMiddleFBActor
LeftHandMiddlePinkyFBActor
LeftHandMiddleRingFBActor
LeftHandPinkyIndexFBActor
LeftHandPinkyMiddleFBActor
LeftHandPinkyPinkyFBActor
LeftHandPinkyRingFBActor
LeftHandRingIndexFBActor
LeftHandRingMiddleFBActor
LeftHandRingPinkyFBActor
LeftHandRingRingFBActor
LeftHipOffsetRFBActor
LeftHipOffsetTFBActor
LeftHipPositionFBActor
LeftIndexAOffsetRFBActor
LeftIndexAOffsetTFBActor
LeftIndexBOffsetRFBActor
LeftIndexBOffsetTFBActor
LeftIndexCOffsetRFBActor
LeftIndexCOffsetTFBActor
LeftKneeOffsetRFBActor
LeftKneeOffsetTFBActor
LeftKneePositionFBActor
LeftMiddleAOffsetRFBActor
LeftMiddleAOffsetTFBActor
LeftMiddleBOffsetRFBActor
LeftMiddleBOffsetTFBActor
LeftMiddleCOffsetRFBActor
LeftMiddleCOffsetTFBActor
LeftPinkyAOffsetRFBActor
LeftPinkyAOffsetTFBActor
LeftPinkyBOffsetRFBActor
LeftPinkyBOffsetTFBActor
LeftPinkyCOffsetRFBActor
LeftPinkyCOffsetTFBActor
LeftRingAOffsetRFBActor
LeftRingAOffsetTFBActor
LeftRingBOffsetRFBActor
LeftRingBOffsetTFBActor
LeftRingCOffsetRFBActor
LeftRingCOffsetTFBActor
LeftShoulderOffsetRFBActor
LeftShoulderOffsetTFBActor
LeftShoulderPositionFBActor
LeftThumbAOffsetRFBActor
LeftThumbAOffsetTFBActor
LeftThumbBOffsetRFBActor
LeftThumbBOffsetTFBActor
LeftThumbCOffsetRFBActor
LeftThumbCOffsetTFBActor
LeftWristOffsetRFBActor
LeftWristOffsetTFBActor
LeftWristPositionFBActor
LiveFBBox
LockFBConstraint
LongNameFBComponent
mAllocatedFBPlugprotected
ManipulateOffsetsFBActor
MarkerSetFBActor
MarkerSetSizeFBActor
mGlobalTypeInfoFBPlugprotectedstatic
mObjectFBPlugprotected
MoveSrcAt(int pIndex, int pAtIndex)FBPlugprotected
MoveSrcAt(FBPlug *pSrc, FBPlug *pAtSrc)FBPlugprotected
mSDKComponentFBPlugprotected
NameFBComponent
NeckOffsetRFBActor
NeckOffsetTFBActor
NeckPositionFBActor
OutputMarkerSetFBActor
ParentsFBComponent
PivotColorFBActor
PivotPointsVisibilityFBActor
PivotSizeFBActor
PlugDataNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0)FBPlugprotectedvirtual
PlugNotify(FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL)FBPlugprotectedvirtual
PlugStateNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0)FBPlugprotectedvirtual
ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true)FBComponent
ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true)FBComponent
PropertyAdd(FBProperty *pProperty)FBComponentvirtual
PropertyAddReferenceProperty(FBProperty *pReferenceProperty)FBComponent
PropertyCreate(const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL)FBComponent
PropertyGetModifiedList(FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags)FBComponent
PropertyListFBComponent
PropertyRemove(FBProperty *pProperty)FBComponent
RecordModeFBBox
ReferenceAdd(int pGroupIndex, FBModel *pModel)FBConstraint
ReferenceAddNotify(int pGroupIndex, FBModel *pModel)FBConstraintvirtual
ReferenceGet(int pGroupIndex, int pItemIndex=0)FBConstraint
ReferenceGetCount(int pGroupIndex)FBConstraint
ReferenceGroupAdd(const char *pGroupName, int pMaxItemCount)FBConstraint
ReferenceGroupGetCount()FBConstraint
ReferenceGroupGetMaxCount(int pGroupIndex)FBConstraint
ReferenceGroupGetName(int pGroupIndex)FBConstraint
ReferenceRemove(int pGroupIndex, FBModel *pModel)FBConstraint
ReferenceRemoveAll()FBConstraint
ReferenceRemoveNotify(int pGroupIndex, FBModel *pModel) (defined in FBConstraint)FBConstraintvirtual
RemoveAllAnimationNodes()FBConstraintvirtual
RemoveWrapper(FBScriptWrapper *) (defined in FBWrapperHolder)FBWrapperHolder
ReplaceDstAt(int pIndex, FBPlug *pDst)FBPlugprotected
ReplaceSrcAt(int pIndex, FBPlug *pSrc)FBPlugprotected
ResolveCandidate(FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo)FBBoxvirtual
RestoreModelState(FBModel *pModel)FBConstraintvirtual
RevertModification(FBPlugModificationFlag pFlag=kFBAllModifiedMask)FBPlugprotected
RightAnkleOffsetRFBActor
RightAnkleOffsetTFBActor
RightAnklePositionFBActor
RightCollarOffsetRFBActor
RightCollarOffsetTFBActor
RightCollarPositionFBActor
RightElbowOffsetRFBActor
RightElbowOffsetTFBActor
RightElbowPositionFBActor
RightFootOffsetRFBActor
RightFootOffsetTFBActor
RightFootPositionFBActor
RightHandIndexIndexFBActor
RightHandIndexMiddleFBActor
RightHandIndexPinkyFBActor
RightHandIndexRingFBActor
RightHandMiddleIndexFBActor
RightHandMiddleMiddleFBActor
RightHandMiddlePinkyFBActor
RightHandMiddleRingFBActor
RightHandPinkyIndexFBActor
RightHandPinkyMiddleFBActor
RightHandPinkyPinkyFBActor
RightHandPinkyRingFBActor
RightHandRingIndexFBActor
RightHandRingMiddleFBActor
RightHandRingPinkyFBActor
RightHandRingRingFBActor
RightHipOffsetRFBActor
RightHipOffsetTFBActor
RightHipPositionFBActor
RightIndexAOffsetRFBActor
RightIndexAOffsetTFBActor
RightIndexBOffsetRFBActor
RightIndexBOffsetTFBActor
RightIndexCOffsetRFBActor
RightIndexCOffsetTFBActor
RightKneeOffsetRFBActor
RightKneeOffsetTFBActor
RightKneePositionFBActor
RightMiddleAOffsetRFBActor
RightMiddleAOffsetTFBActor
RightMiddleBOffsetRFBActor
RightMiddleBOffsetTFBActor
RightMiddleCOffsetRFBActor
RightMiddleCOffsetTFBActor
RightPinkyAOffsetRFBActor
RightPinkyAOffsetTFBActor
RightPinkyBOffsetRFBActor
RightPinkyBOffsetTFBActor
RightPinkyCOffsetRFBActor
RightPinkyCOffsetTFBActor
RightRingAOffsetRFBActor
RightRingAOffsetTFBActor
RightRingBOffsetRFBActor
RightRingBOffsetTFBActor
RightRingCOffsetRFBActor
RightRingCOffsetTFBActor
RightShoulderOffsetRFBActor
RightShoulderOffsetTFBActor
RightShoulderPositionFBActor
RightThumbAOffsetRFBActor
RightThumbAOffsetTFBActor
RightThumbBOffsetRFBActor
RightThumbBOffsetTFBActor
RightThumbCOffsetRFBActor
RightThumbCOffsetTFBActor
RightWristOffsetRFBActor
RightWristOffsetTFBActor
RightWristPositionFBActor
SaveModelState(FBModel *pModel, bool pS, bool pR, bool pT)FBConstraintvirtual
SelectedFBComponent
SetActorTranslation(FBVector3d pTranslationVector)FBActor
SetContentModified(FBPlugModificationFlag pFlag, bool pBool)FBPlugprotected
SetDefinitionRotationVector(FBSkeletonNodeId pSkeletonId, FBVector3d pRotationVector, bool pSymmetricUpdate=true)FBActor
SetDefinitionScaleVector(FBSkeletonNodeId pSkeletonId, FBVector3d pScaleVector, bool pSymmetricUpdate=true)FBActor
SetDefinitionTranslationVector(FBSkeletonNodeId pSkeletonId, FBVector3d pTranslationVector, bool pSymmetricUpdate=true)FBActor
SetGlobalCandidate(FBAnimationNode *pAnimationNode, double *pData, FBEvaluateInfo *pEvaluateInfo)FBBoxvirtual
SetHIObject(HIObject pObject, bool pSDKComponent) overrideFBComponentvirtual
SetLeftGloveReferenceModel(FBModel *pReferenceModel)FBActor
SetObjectFlags(FBObjectFlag pFlags)FBComponent
SetObjectStatus(FBObjectStatus pStatus, bool pValue)FBComponent
SetOwnerNamespace(FBNamespace *pOwnerNSObj)FBComponent
SetRightGloveReferenceModel(FBModel *pReferenceModel)FBActor
SetSelfModified(FBPlugModificationFlag pFlag, bool pBool)FBPlugprotected
SetStatusFlag(FBPlugStatusFlag pStatus, bool pValue)FBPlugprotected
SetStdCandidate(FBAnimationNode *pAnimationNode, double *pData, FBEvaluateInfo *pEvaluateInfo)FBBoxvirtual
SetupAllAnimationNodes()FBConstraintvirtual
SkeletonColorFBActor
SkeletonVisibilityFBActor
Snap(FBRecalcMarkerSetOffset pRecalcOffset)FBActorvirtual
FBConstraint::SnapFBConstraint
SnapSuggested()FBConstraintvirtual
SwapSrc(int pIndexA, int pIndexB)FBPlugprotected
SymmetryEditRotationFBActor
SymmetryEditScalingFBActor
SymmetryEditTranslationFBActor
TypeInfoFBComponentstatic
UniqueNameFBBox
UpdateValues(FBEvaluateInfo *pEvalInfo)FBActor
UseCustomPropertyViewSet() constFBComponentinlinevirtual
VisibilityFBActor
WaistOffsetRFBActor
WaistOffsetTFBActor
WaistPositionFBActor
WeightFBConstraint
~FBComponent()FBComponentvirtual
~FBWrapperHolder() (defined in FBWrapperHolder)FBWrapperHoldervirtual