This is the complete list of members for FBCharacter, including all inherited members.
Active | FBConstraint | |
ActiveChanged() | FBConstraint | virtual |
ActiveInput | FBCharacter | |
AddCharacterExtension(FBCharacterExtension *pExt) | FBCharacter | |
AddWrapper(FBScriptWrapper *) (defined in FBWrapperHolder) | FBWrapperHolder | |
Animatable | FBBox | |
AnimationNodeDestroy(FBAnimationNode *pAnimationNode) | FBBox | virtual |
AnimationNodeInCreate(kReference pUserId, FBModel *pModel, const char *pAttribute) (defined in FBConstraint) | FBConstraint | |
AnimationNodeInCreate(kReference pUserId, FBProperty *pProperty) | FBConstraint | |
FBBox::AnimationNodeInCreate(kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false) | FBBox | virtual |
AnimationNodeInGet() | FBBox | virtual |
AnimationNodeIsUserData(FBAnimationNode *pAnimationNode) | FBBox | virtual |
AnimationNodeNotify(FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo, FBConstraintInfo *pConstraintInfo) | FBConstraint | virtual |
FBBox::AnimationNodeNotify(FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
AnimationNodeOutCreate(kReference pUserId, FBModel *pModel, const char *pAttribute) | FBConstraint | |
AnimationNodeOutCreate(kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false) (defined in FBBox) | FBBox | virtual |
AnimationNodeOutGet() (defined in FBBox) | FBBox | virtual |
AnimationNodesOutDisableIfNotWritten(FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
AnkleHeightCompensation (defined in FBCharacter) | FBCharacter | |
AnkleProximityCompensation (defined in FBCharacter) | FBCharacter | |
BeginChange() | FBPlug | protected |
CharacterExtensions | FBCharacter | |
ClassGroupName | FBPlug | protectedstatic |
ClassName() override | FBComponent | virtual |
Clone() override | FBCharacter | virtual |
Components | FBComponent | |
ConnectControlRig(FBControlSet *pControlSet, bool pUpdateLimit, bool pResetHierarchy) | FBCharacter | |
ConnectDst(FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | protected |
ConnectDstAt(int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | protected |
ConnectSrc(FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | protected |
ConnectSrcAt(int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | protected |
ContactBehaviour | FBCharacter | |
CopyAnimation() | FBCharacter | |
CreateAuxiliary(FBEffectorId pEffectorId, bool pPivot, double pAuxReachT=100, double pAuxReachR=100) | FBCharacter | |
CreateCharacterMarkerSet(bool pSetActive) | FBCharacter | |
CreateControlRig(bool pSetFKIK) | FBCharacter | |
CycleAnalysisCurrentCharacter() | FBCharacter | |
Deformer | FBConstraint | |
DeformerBind(FBModel *pModel) | FBConstraint | virtual |
DeformerNotify(FBModel *pModel, const FBVertex *pSrcVertex, const FBVertex *pSrcNormal, int pCount, FBVertex *pDstVertex, FBVertex *pDstNormal) | FBConstraint | virtual |
DeformerPreNotify(FBModel *pModel, FBEvaluateInfo *pEvaluateInfo, FBVertex *pBBoxMin, FBVertex *pBBoxMax) | FBConstraint | virtual |
DeformerUnBind(FBModel *pModel) (defined in FBConstraint) | FBConstraint | virtual |
Description | FBConstraint | |
Disable(FBModel *pModel) | FBConstraint | virtual |
DisableObjectFlags(FBObjectFlag pFlags) | FBComponent | |
DisconnectAllDst() | FBPlug | protected |
DisconnectAllSrc() | FBPlug | protected |
DisconnectControlRig() | FBCharacter | |
DisconnectDst(FBPlug *pDst) | FBPlug | protected |
DisconnectDstAt(int pIndex) | FBPlug | protected |
DisconnectSrc(FBPlug *pSrc) | FBPlug | protected |
DisconnectSrcAt(int pIndex) | FBPlug | protected |
eCandidateAccept enum value | FBBox | |
ECandidateAction enum name | FBBox | |
eCandidateIntercept enum value | FBBox | |
eCandidateInterceptAfterEvaluation enum value | FBBox | |
Enable(FBModel *pModel) | FBConstraint | virtual |
EnableObjectFlags(FBObjectFlag pFlags) | FBComponent | |
EndChange() | FBPlug | protected |
EvaluateAnimationNodes(FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
FBBox(const char *pName, HIObject pObject=NULL) | FBBox | |
FBCharacter(const char *pName, HIObject pObject=NULL) | FBCharacter | |
FBComponent(HIObject pObject) | FBComponent | |
FBComponentGetLongName(FBComponent *pObject) (defined in FBComponent) | FBComponent | static |
FBComponentGetName(FBComponent *pObject) (defined in FBComponent) | FBComponent | static |
FBComponentSetLongName(FBComponent *pObject, const char *pName) (defined in FBComponent) | FBComponent | static |
FBComponentSetName(FBComponent *pObject, const char *pName) (defined in FBComponent) | FBComponent | static |
FBConstraint(const char *pName, HIObject pObject=NULL) | FBConstraint | |
FBCreate() | FBComponent | virtual |
FBDelete() override | FBCharacter | virtual |
FBDestroy() | FBComponent | virtual |
FBWrapperHolder() (defined in FBWrapperHolder) | FBWrapperHolder | |
FbxGetObjectSubType() | FBBox | virtual |
FbxGetObjectType() | FBBox | virtual |
FbxRetrieve(FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) override (defined in FBConstraint) | FBConstraint | virtual |
FbxStore(FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) override | FBConstraint | virtual |
FKFingerMultiplier | FBCharacter | |
FKFingerTipMultiplier | FBCharacter | |
FKThumbTipMultiplier | FBCharacter | |
Folder | FBComponent | |
FreezeSRT(FBModel *pModel, bool pS, bool pR, bool pT) | FBConstraint | virtual |
FreezeSuggested() | FBConstraint | virtual |
GetActiveBodyPart(bool *pActivePart) | FBCharacter | |
GetCharacterize() | FBCharacter | |
GetCharacterizeError() | FBCharacter | |
GetCharacterMarkerSet(bool pForce=false) | FBCharacter | |
GetContentModified(FBPlugModificationFlag pFlag) | FBPlug | protected |
GetControlSetEvaluationCache(FBEvaluateInfo *pEvaluateInfo) | FBCharacter | |
GetCtrlRigIndexByModel(FBModel *pModel) | FBCharacter | |
GetCtrlRigModel(FBBodyNodeId pBodyNodeId) | FBCharacter | |
GetCurrentControlSet(bool pForce=false) | FBCharacter | |
GetCycleAnalysisNode() | FBCharacter | |
GetDst(int pIndex) | FBPlug | protected |
GetDstCount() | FBPlug | protected |
GetDstType(int pIndex) | FBPlug | protected |
GetEffectorEvaluationCache(FBEvaluateInfo *pEvaluateInfo) | FBCharacter | |
GetEffectorModel(FBEffectorId pEffectorId, FBEffectorSetID pEffectorSetID=FBEffectorSetDefault) | FBCharacter | |
GetExternalSolver() | FBCharacter | |
GetFKVisibility() | FBCharacter | |
GetFloorContactModel(FBFloorContactID pMemberIndex) | FBCharacter | |
GetFullName(void) | FBComponent | |
GetGoalModel(FBBodyNodeId pBodyNodeId) | FBCharacter | |
GetIKVisibility() | FBCharacter | |
GetInConnector(int pIndex) const | FBBox | virtual |
GetInConnectorCount() const | FBBox | virtual |
GetIndexByModel(FBModel *pModel) | FBCharacter | |
GetInternalClassId() | FBComponent | static |
GetMocapCalibrationState() | FBCharacter | |
GetModel(FBBodyNodeId pBodyNodeId) | FBCharacter | |
GetObjectFlags() | FBComponent | |
GetObjectStatus(FBObjectStatus pStatus) | FBComponent | |
GetOutConnector(int pIndex) const | FBBox | virtual |
GetOutConnectorCount() const | FBBox | virtual |
GetOwned(int pIndex) | FBPlug | protected |
GetOwnedCount() | FBPlug | protected |
GetOwner() | FBPlug | protected |
GetOwnerFileReference(void) | FBComponent | |
GetOwnerNamespace(void) | FBComponent | |
GetParentROffset(FBBodyNodeId pBodyNodeId, FBRVector *pRVector) (defined in FBCharacter) | FBCharacter | |
GetPlugConnectionModifiedList(FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) | FBPlug | protected |
GetROffset(FBBodyNodeId pBodyNodeId, FBRVector *pRVector) (defined in FBCharacter) | FBCharacter | |
GetSelfModified(FBPlugModificationFlag pFlag) | FBPlug | protected |
GetSkeletonVisibility() | FBCharacter | |
GetSkinModelList(FBModelList &pSkinModelList) | FBCharacter | |
GetSOffset(FBBodyNodeId pBodyNodeId, FBSVector *pSVector) (defined in FBCharacter) | FBCharacter | |
GetSrc(int pIndex) | FBPlug | protected |
GetSrcCount() | FBPlug | protected |
GetSrcType(int pIndex) | FBPlug | protected |
GetStatusFlag(FBPlugStatusFlag pStatus) const | FBPlug | protected |
GetTOffset(FBBodyNodeId pBodyNodeId, FBTVector *pTVector) (defined in FBCharacter) | FBCharacter | |
GetTransformOffset(FBBodyNodeId pBodyNodeId, FBMatrix *pOffsetMatrix) (defined in FBCharacter) | FBCharacter | |
GetTypeId() override | FBComponent | virtual |
GetWrapper() | FBWrapperHolder | |
GoToStancePose(bool pPushUndo=false, bool pIncludeCharacterExtensions=true) | FBCharacter | |
HardSelect() | FBComponent | |
HasLayout | FBConstraint | |
HasObjectFlags(FBObjectFlag pFlags) | FBComponent | |
HipsHeightCompensation (defined in FBCharacter) | FBCharacter | |
HipsTranslationMode | FBCharacter | |
HumanFingerLimits | FBCharacter | |
InputActor | FBCharacter | |
InputCharacter | FBCharacter | |
InputType | FBCharacter | |
InverseLeftElbow | FBCharacter | |
InverseLeftKnee | FBCharacter | |
InverseRightElbow | FBCharacter | |
InverseRightKnee | FBCharacter | |
IObject_Declare(override) (defined in FBCharacter) | FBCharacter | |
Is(int pTypeId) override | FBComponent | virtual |
IsCtrlSetReady() | FBCharacter | |
IsParentNodeOffset(FBBodyNodeId pNodeId) | FBCharacter | |
IsPlottingActorToCtrlRig() | FBCharacter | |
IsRotationPin(FBEffectorId pEffectorIndex) | FBCharacter | |
IsSDKComponent() | FBPlug | protected |
IsTranslationPin(FBEffectorId pEffectorIndex) | FBCharacter | |
KeyingMode | FBCharacter | |
LeftElbowKillPitch | FBCharacter | |
LeftHandIndexIndex | FBCharacter | |
LeftHandIndexMiddle | FBCharacter | |
LeftHandIndexPinky | FBCharacter | |
LeftHandIndexRing | FBCharacter | |
LeftHandMiddleIndex | FBCharacter | |
LeftHandMiddleMiddle | FBCharacter | |
LeftHandMiddlePinky | FBCharacter | |
LeftHandMiddleRing | FBCharacter | |
LeftHandPinkyIndex | FBCharacter | |
LeftHandPinkyMiddle | FBCharacter | |
LeftHandPinkyPinky | FBCharacter | |
LeftHandPinkyRing | FBCharacter | |
LeftHandRingIndex | FBCharacter | |
LeftHandRingMiddle | FBCharacter | |
LeftHandRingPinky | FBCharacter | |
LeftHandRingRing | FBCharacter | |
LeftKneeKillPitch | FBCharacter | |
Live | FBBox | |
Lock | FBConstraint | |
LockX | FBCharacter | |
LockY | FBCharacter | |
LockZ | FBCharacter | |
LongName | FBComponent | |
mAllocated | FBPlug | protected |
mCharacterizeError | FBCharacter | |
mGlobalTypeInfo | FBPlug | protectedstatic |
MirrorCharacterExtensions(FBEvaluateInfo *pEvaluateInfo) | FBCharacter | |
MirrorMode | FBCharacter | |
mObject | FBPlug | protected |
MoveSrcAt(int pIndex, int pAtIndex) | FBPlug | protected |
MoveSrcAt(FBPlug *pSrc, FBPlug *pAtSrc) | FBPlug | protected |
mSDKComponent | FBPlug | protected |
Name | FBComponent | |
Parents | FBComponent | |
PassDeviceMocapData(FBMocapJointsState *pDeviceMocapData) | FBCharacter | |
PlotAnimation(FBCharacterPlotWhere pPlotWhere, FBPlotOptions *pPlotOptions) | FBCharacter | virtual |
PlugDataNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) | FBPlug | protectedvirtual |
PlugNotify(FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) | FBPlug | protectedvirtual |
PlugStateNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) | FBPlug | protectedvirtual |
ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) | FBComponent | |
ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) | FBComponent | |
PropertyAdd(FBProperty *pProperty) | FBComponent | virtual |
PropertyAddReferenceProperty(FBProperty *pReferenceProperty) | FBComponent | |
PropertyCreate(const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) | FBComponent | |
PropertyGetModifiedList(FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags) | FBComponent | |
PropertyList | FBComponent | |
PropertyRemove(FBProperty *pProperty) | FBComponent | |
ReadyForRetarget() | FBCharacter | |
RecordMode | FBBox | |
ReferenceAdd(int pGroupIndex, FBModel *pModel) | FBConstraint | |
ReferenceAddNotify(int pGroupIndex, FBModel *pModel) | FBConstraint | virtual |
ReferenceGet(int pGroupIndex, int pItemIndex=0) | FBConstraint | |
ReferenceGetCount(int pGroupIndex) | FBConstraint | |
ReferenceGroupAdd(const char *pGroupName, int pMaxItemCount) | FBConstraint | |
ReferenceGroupGetCount() | FBConstraint | |
ReferenceGroupGetMaxCount(int pGroupIndex) | FBConstraint | |
ReferenceGroupGetName(int pGroupIndex) | FBConstraint | |
ReferenceRemove(int pGroupIndex, FBModel *pModel) | FBConstraint | |
ReferenceRemoveAll() | FBConstraint | |
ReferenceRemoveNotify(int pGroupIndex, FBModel *pModel) (defined in FBConstraint) | FBConstraint | virtual |
RemoveAllAnimationNodes() | FBConstraint | virtual |
RemoveCharacterExtension(FBCharacterExtension *pExt) | FBCharacter | |
RemoveWrapper(FBScriptWrapper *) (defined in FBWrapperHolder) | FBWrapperHolder | |
ReplaceDstAt(int pIndex, FBPlug *pDst) | FBPlug | protected |
ReplaceSrcAt(int pIndex, FBPlug *pSrc) | FBPlug | protected |
ResetProperties(FBCharacterResetProperties pType) | FBCharacter | virtual |
ResolveCandidate(FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
RestoreModelState(FBModel *pModel) | FBConstraint | virtual |
Retarget(bool pOnBaseLayer) | FBCharacter | |
RevertModification(FBPlugModificationFlag pFlag=kFBAllModifiedMask) | FBPlug | protected |
RightElbowKillPitch | FBCharacter | |
RightHandIndexIndex | FBCharacter | |
RightHandIndexMiddle | FBCharacter | |
RightHandIndexPinky | FBCharacter | |
RightHandIndexRing | FBCharacter | |
RightHandMiddleIndex | FBCharacter | |
RightHandMiddleMiddle | FBCharacter | |
RightHandMiddlePinky | FBCharacter | |
RightHandMiddleRing | FBCharacter | |
RightHandPinkyIndex | FBCharacter | |
RightHandPinkyMiddle | FBCharacter | |
RightHandPinkyPinky | FBCharacter | |
RightHandPinkyRing | FBCharacter | |
RightHandRingIndex | FBCharacter | |
RightHandRingMiddle | FBCharacter | |
RightHandRingPinky | FBCharacter | |
RightHandRingRing | FBCharacter | |
RightKneeKillPitch | FBCharacter | |
RollSolver | FBCharacter | |
SaveModelState(FBModel *pModel, bool pS, bool pR, bool pT) | FBConstraint | virtual |
ScaleCompensation (defined in FBCharacter) | FBCharacter | |
Selected | FBComponent | |
SelectModels(bool pSelect, bool pApplyToCharacter, bool pApplyToRig, bool pApplyToExtensions) | FBCharacter | |
SetCharacterizeOff() | FBCharacter | |
SetCharacterizeOn(bool pSetAsBiped) | FBCharacter | |
SetContentModified(FBPlugModificationFlag pFlag, bool pBool) | FBPlug | protected |
SetExternalSolver(int pIndex) | FBCharacter | |
SetExternalSolver(FBCharacterSolver *pSolver) | FBCharacter | |
SetFKVisibility(bool pState) | FBCharacter | |
SetGlobalCandidate(FBAnimationNode *pAnimationNode, double *pData, FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
SetHIObject(HIObject pObject, bool pSDKComponent) override | FBComponent | virtual |
SetIKVisibility(bool pState) | FBCharacter | |
SetMocapCalibrationState(FBCalibrationState pState) | FBCharacter | |
SetObjectFlags(FBObjectFlag pFlags) | FBComponent | |
SetObjectStatus(FBObjectStatus pStatus, bool pValue) | FBComponent | |
SetOwnerNamespace(FBNamespace *pOwnerNSObj) | FBComponent | |
SetRotationPin(FBEffectorId pEffectorIndex, bool pValue) | FBCharacter | |
SetSelfModified(FBPlugModificationFlag pFlag, bool pBool) | FBPlug | protected |
SetSensorFloorOffset(double pSensorFloorOffset) | FBCharacter | |
SetSkeletonVisibility(bool pState) | FBCharacter | |
SetStatusFlag(FBPlugStatusFlag pStatus, bool pValue) | FBPlug | protected |
SetStdCandidate(FBAnimationNode *pAnimationNode, double *pData, FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
SetTranslationPin(FBEffectorId pEffectorIndex, bool pValue) | FBCharacter | |
SetupAllAnimationNodes() | FBConstraint | virtual |
SetupDeviceMocap(FBDevice *pDevice, int pSkeletonJointsCount, FBBodyNodeId *pSkeletonJointsOrder) | FBCharacter | |
ShoulderCorrection | FBCharacter | |
Snap | FBConstraint | |
SnapSuggested() | FBConstraint | virtual |
SwapSrc(int pIndexA, int pIndexB) | FBPlug | protected |
SyncMode | FBCharacter | |
TypeInfo | FBComponent | static |
UniqueName | FBBox | |
UseCustomPropertyViewSet() const | FBComponent | inlinevirtual |
Weight | FBConstraint | |
WriteReference | FBCharacter | |
~FBComponent() | FBComponent | virtual |
~FBWrapperHolder() (defined in FBWrapperHolder) | FBWrapperHolder | virtual |