本主题列出了由状态集功能跟踪的所有场景属性。可以利用此主题来确定场景中的哪些方面可以记录并可用于状态集。
| 状态描述 |
跟踪的更改
(由状态进行记录并受其影响的所有属性) |
是否存储在模板中?
(如果为“是”,则这些属性将存储在模板中。) |
| 修改器 | 启用/禁用 | 否 |
| 环境 | BackgroundColor、UseEnvironmentMap、曝光控制(及设置)、ExposureControlActive、LightTint、LightLevel、AmbientColor | 是 |
| 环境贴图 | 纹理贴图 | 否 |
| 动画 | Time, AnimationRange, AnimationPlayback, AnimateEnabled, AnimateOn, RealTimePlayback, | 是 |
| 大气、效果、渲染元素 | 启用/禁用活动状态 | 否 |
| 对象层 | Hidden, Frozen, Renderable, PrimaryVisibility, SecondaryVisibility, XRayMtl, IgnoreExtents, BoxMode, AllEdges, VertTicks, BackCull, CVertMode, ShadeCVerts, CastShadows, RcvShadows, ApplyAtmospherics, InheritVisibility, Trajectory, ShowFrozenWithMtl, RenderOccluded | 否 |
| 场景/对象节点 | Hidden, Frozen, XrayMaterial, BoxMode, Renderable, DisplayTrajectory, BackCulling, VertexColors, ShadeVertexColors, AllEdges, VertexTicks, FrozenWithMaterials, IgnoreExtents, PrimaryVisibility, SecondaryVisibility, InheritVisibility, RenderOccluded, CastShadows, ReceiveShadows, GenerateCaustics, ReceiveCaustics, ApplyAtmospherics, GenerateGI, ReceiveGI, Material | 否 |
| 灯光对象 | Use, Shadow On/Off, ShadowType, Intensity, Color | 否 |
| 全局渲染器 |
TimeType、Start、End、NthFrame、ShowVirtualFrameBuffer、SaveFile、UseDevice、UseNet、Width、Height、ApertureWidth、FieldRender、ColorCheck、SuperBlack、Hidden、Atmosphere、Effects、Displacement、DitherTrue、MultiThread、NthSerial、UseActiveView、UseImgSeq、VidCorrectMethod、ViewIndex、FieldOrder、NTSC_PAL、SuperBlackThresh、FileNumberBase、SkipRenderedFrames、SimplifyAreaLights、SaveFilePath、ScanlineMapping、ScanlineShadows、ScanlineEnableSSE、ScanlineAutoReflect、ScanlineForceWireframe、ScanlineWireThickness、ScanlineAntiAliasing、ScanlineFilterMaps、//ScanlineAntiAliasFilter、ScanlineAntiAliasFilterSize、//ScanlineAntiAliasFilterSizeautoReflectLevels、ScanlineEnablePixelSampler、ScanlineObjectMotionBlur、ScanlineObjectBlurSamples、ScanlineObjectBlurDuration、ScanlineObjectBlurSubdivisions、ScanlineImageMotionBlur、ScanlineImageBlurTrans、ScanlineImageBlurDuration、ScanlineImageBlurEnv、ScanlineColorClampType、ScanlineConserveMemory |
是 |
| 产品级渲染器 | 活动渲染器 | 否 |
| 全局视口 | ActiveViewport, ViewportLayout | 是 |
| 特定于视口 | BackGroundImageDisplay, SafeFrameDisplay, FocalDistance, Position, GridVisible, RenderLevel, ShowEdgeFaces, TransparencyLevel, ViewType | 是 |
| 视口摄影机 | 活动视口摄影机 | 否 |
| 脚本化状态 | 自定义 MAXScript 状态 | 是 |