渲染每帧
render.py
# this example demonstrates how to force screen updates all the time
# define class that calls a render update every frame
class RenderAction(vrAEBase):
def __init__(self):
vrAEBase.__init__(self)
self.addLoop()
def recEvent(self, state):
vrAEBase.recEvent(self, state)
def loop(self):
if self.isActive():
changeScenegraph()
updateRender(true)
# create and activate render update object
render = RenderAction()
render.setActive(true)
# define key r to toogle the render update object
keyR = vrKey(Key_R)
keyR.connect(render, SWITCH_TOGGLE)
vrLogInfo("Press r to activate/deactivate the render update object")
# enable statistic to see that continous rendering is taking place
showStatistic(true)