Coordinate Display

The Coordinate Display area shows the position of the cursor or the status of a transform and lets you enter new transform values.

The information in these fields varies, depending on what you are doing:

Procedures

To display the position of the mouse in feet or metric units:

  1. Choose Customize Units Setup.
  2. Turn on one of the main categories (Metric, US Standard, Custom, or Generic Units) and choose from the drop-down list.

    The coordinate display is now in labeled units.

Example: To position an object in the center of the world:

  1. In a viewport, select an object.
  2. Right-click and choose Move from the quad menu.
  3. Select the value in the x coordinate field, then enter 0. Press Tab.
  4. Type 0 in the Y coordinate field, and press Tab.
  5. Type 0 in the Z coordinate field.
    Tip: Right-clicking the spinner arrows for a coordinate sets the value to zero.

Interface

One way to transform an object is to enter coordinates directly in the Coordinate Display fields from the keyboard. You can do this in either of two modes: Absolute or Offset.

Click the Absolute or Offset button to toggle between the modes:

While typing in the Coordinate Display fields (X,Y,Z), you can use the Tab key to move from one coordinate field to another.

When you transform an object, the information shown by these fields depends on the type of transform:

You can get the absolute as well as offset information through the Transform Type-In dialog available on the Edit menu or by right-clicking a transform tool button on the main toolbar.