NURBS Snaps

NURBS snaps let you snap to objects or sub-objects in a NURBS model.

Note: The layout of the Grid And Snap Settings dialog is generated at runtime. Because of this, it might appear slightly different than the illustration shown here.

The NURBS snaps settings are aids for creating and transforming objects, and are not constraints. 3ds Max does not maintain the relationship between the NURBS object and other objects you create or transform.

CV

Snaps to a CV sub-object in a NURBS curve or NURBS surface.

Point

Snaps to a point sub-object in a NURBS model.

Curve Center

Snaps to the center of a NURBS curve.

The center of a NURBS curve is calculated parametrically, and might not be the same as the curve's apparent visual center.

Curve Normal

Snaps to a point normal to a NURBS curve.

This snap operates only while you are creating a new object that requires two or more clicks to create.

Curve Tangent

Snaps to a point tangent to a NURBS curve.

This snap operates only while you are creating a new object that requires two or more clicks to create.

Curve Edge

Snaps to the edge of a NURBS curve (the current object moves or is created to lie along the curve).

Curve End

Snaps to the end of a NURBS curve.

Surf Center

Snaps to the center of a NURBS surface.

The center of a NURBS curve is calculated parametrically, and might not be the same as the curve's apparent visual center.

Surf Normal

Snaps to a point on a NURBS surface normal to previous point.

This snap operates only while you are creating a new object.

Surf Edge

Snaps to the edge of a NURBS surface.