Sets the system path for various file types. This dialog is particularly useful when programming scripts for 3ds Max.
When you start 3ds Max, it checks these folders and runs or otherwise uses the corresponding files:
File Type | Function |
---|---|
Additional Icons | Path for additional icons |
Additional Macros | Path for additional macros |
Additional Scripts | Path for additional scripts |
Additional Startup Scripts | Path for additional startup scripts |
Additional Startup Templates | Path for additional startup templates |
Hardware Shaders Cache | Cache for hardware shaders |
Page File | Path for automatic bitmap paging |
Temp | Path for temporary files |
User Settings | Path for additional user settings files, including keyboard shortcut (hotkey) files |
User Tools | Path for additional user tools, which include MCG Compounds, Components and Tools, and Scene Converter scripts |
To disable or enable bitmap paging, use the Asset Tracking dialog Bitmap Performance and Memory menu, or the Global Settings and Defaults For Bitmap Proxies dialog.
To modify a path:
The new path takes effect immediately.