Use the Real-Time Exporter utility to efficiently export your game models and animations clips in FBX file format.
Procedures
To export game models as an FBX file:
- Open the Real-Time Exporter.
- Select FBX as the File Format.
- From the Export Set list, select what you want to export.
- Select the Geometry, Miscellaneous, and Animation settings. See below for more details about Animation settings.
To export game animations as an FBX file:
- In the Animation group, click Add New Clip.
- Enter a clip name and define the Start and End frames.
- To preview the animation, click Play.
Note: You can change the clip length you are previewing by updating the Start and End frames and clicking Set Playback Range to Clip.
- Repeat the above steps to enter as many animation clips as desired.
- Select the animation clips you want to export by selecting Toggle Export of this Clip.
- To access a complete list of export settings in the FBX Export dialog, click Advanced Settings.
Note: Any changes made in the FBX Export dialog will sync with the Real-Time Exporter.
- To view the file after export, select View file in FBX Review after export in the Path group.
- In the Output group, select where the export file path and name.
- Click Export.