Speckle is a 3D map that generates a speckled surface pattern that's useful as a Diffuse Color map or Bump map to create granite-like and other patterned surfaces.
Speckle map used for rocks
Adjusts the size of the speckles. Use this to make the speckles match your geometry. Default=0.1.
Exchanges the two color components.
Represents the color of the speckles.
Represents the color of the background.
Click one of the swatches to display the Color Selector and change one of these component colors.
Click a button to assign a map that replaces one of the color components. Turning off the checkbox turns off the associated map (the Speckle map reverts to the associated color component).