Civil View uses only free cameras, and manages them in a way that makes it easy to create drive-through animations.
The Object Placement Style Editor does not preview camera objects.
Camera Object INI File |
[Parameters] Lens= EnvironmentNear= EnvironmentFar= TargetLength=
[Group] Name=
|
Sets the near range limit for atmospheric effects such as fog.
Objects between the near and far limits fade between the Far Amount % and Near Amount % values defined on the Civil View Fog Parameters panel.
Objects between the near and far limits fade between the Far Amount % and Near Amount % values defined on the Civil View Fog Parameters panel.
This distance can be an important consideration, depending on the geometry of the parent shape.
It is possible to provide a selection of different target lengths by creating different INI files with differing TargetLength values. Alternatively, once the camera has been created you can change this value or even animate it from the Civil View Explorer panel.
Create an INI file in the format described above, and add it to the /objlibs/cameras within any current Civil View resource kit. (Because 3ds Max provides the camera, this is all you need to do.)
Please also refer to the general instructions on object library customization in Civil View Object Library Overview.