Importing traffic data from an FZP file can take less time if you export only the necessary Vissim vehicle attributes to begin with.
This table shows the vehicle attributes to export from Vissim. Additional vehicle attributes can be present in the FZP file, but they serve no purpose in Civil View and increase the file size, increasing import time.
Vissim Attribute Short Name |
Description |
Comments |
---|---|---|
t |
Simulation Time [s] |
Required |
VehNr |
Number of Vehicle |
Required |
Type |
Number of the Vehicle Type |
Either the "Type" or the "VehTypeName" attribute must be present. |
VehTypeName |
Name of the Vehicle Type |
Either the "Type" or the "VehTypeName" attribute must be present. |
WorldX |
World coordinate X (vehicle front end at the end of the simulation step) |
Required |
WorldY |
World coordinate Y (vehicle front end at the end of the simulation step) |
Required |
WorldZ |
World coordinate Z (vehicle front end at the end of the simulation step) |
Required |
RWorldX |
World coordinate X (vehicle rear end at the end of the time step) |
Required |
RWorldY |
World coordinate Y (vehicle rear end at the end of the time step) |
Required |
RWorldZ |
World coordinate Z (vehicle rear end at the end of the time step) |
Required |
Vissim Attribute Short Name |
Description |
Comments |
---|---|---|
SIMSEC |
Simulation Time [s] |
Required |
NO |
Number of Vehicle |
Required |
VEHTYPE\NAME |
Name of the Vehicle Type (indirect attribute) |
Recommended. Either the "VEHTYPE\NAME", "VEHTYPE\NO" or "VEHTYPE" attribute must be present. |
VEHTYPE\NO |
Number of the Vehicle Type (indirect attribute) |
Either the "VEHTYPE\NAME", "VEHTYPE\NO" or "VEHTYPE" attribute must be present. |
VEHTYPE |
Number of the Vehicle Type (direct attribute) |
Either the "VEHTYPE\NAME", "VEHTYPE\NO" or "VEHTYPE" attribute must be present. |
COORDFRONT |
World coordinate XYZ (vehicle front end at the end of the simulation step) |
Required |
COORDREAR |
World coordinate XYZ (vehicle rear end at the end of the time step) |
Required |