The Render Message window displays errors and other messages from some renderers (though not the Default Scanline renderer).
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Example of Render Message window
Three status fields appear above the messages area, on the right side of the window:
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[renderer and version] Shows the current renderer and its detailed version number.
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Num. CPUs Shows the number of CPUs in use.
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Num. threads Shows the number of threads being rendered.
In addition, the message area is organized into three tabs (for the distinctions between the Production, Material Editor, and ActiveShade renderers:
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Production Shows messages from the Production renderer.
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Material Editor Shows messages from the Material Editor renderer
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ActiveShade Shows messages from the ActiveShade renderer.
- Open on Error
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The Render Message window is displayed if the renderer logs an error message. Default=on.
This is identical to the Rendering preference, Open Message Window On Error. 3ds Max synchronizes the state of the two toggles.
- Open on Warning
- The Render Message window is displayed if a warning occurs.
- Auto-Scroll
- Automatically scrolls to the bottom of all error messages. Default=on.
- If there are multiple messages, turning off Auto-Scroll allows you to scroll through and read all messages.
- Clear
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Click to clear all messages from the messages area.
Note: Your settings are not scene specific, they carry over into your next session.