Set the Camera Path

  1. After 3ds Max creates the camera, create a path in the scene using a spline shape or a NURBS curve.
    Note: Text and Section are not generally useful shapes for creating a camera path.
    Tip: You will have smoother camera movement if you set the Creation Method for the spline shape to Smooth or Bezier instead of Corner.
  2. In the Path Control group, click Pick Path, then click the path you created.
  3. Click (Play Animation) or scrub the time slider to see the camera move along the path.
  4. Activate the Perspective viewport, then in the Cameras group, click the Set Viewport to Camera button.

    Now you can see what the camera sees.

    You will probably need to adjust the camera height and tilt at this point.