Snap Working Pivot

Introducing a new way to modify your Working Pivot.

Pivots are critical to how we interact with objects and components in our scene, and having a method to rapidly adjust the position and orientation of the pivot is important for a modeling and animation workflow.

That's why 3ds Max 2023 is introducing Snap Working Pivot. Snap Working Pivot is a new method to adjust the Working Pivot while performing a variety of functions, such as using Smart Extrude, adding bones, or rigging.

Through Tools > Snap Working Pivot Tools, you can access a number of customizable pivot functions, including:

Create Point From Working Pivot

When using the Snap Working Pivot's Create Point From Working Pivot feature, a new Pivot Helper object will be added to your scene, aligned to the position and orientation of the Working Pivot, making it easier than ever to add and align pivots to work with.

Create Grid From Working Pivot

You can now add a Grid Helper to your 3ds Max scene through Working Snap Pivot's Create Grid From Working Pivot feature. This allows you to work fluidly with other grid-augmented tools.