Creates valid output for rapid prototyping manifold, watertight meshes with consistent normals in the .stl file format.
The format of the output STL file (ASCII or Binary). The default setting is Binary.
Controls how accurately surfaces are tessellated.
Specifies the maximum length of any triangle edge (in current linear units).
Flips the mesh normal and the mesh display orientation
Makes the mesh solid by thickening the walls according the the Wall Thickness setting.
Specifies the thickness of the mesh walls.