The black borders define the film gate.
See Ignore Film Gate inRender > Globals
.
Set Ignore Film GateON under Render Globals.
Problem: The rendered image does not match the view in the modeling window or camera.
There are several possible causes:
The rendering aspect ratio may be different from the modeling window aspect ratio.
Set the window resolution to be the same as the rendering resolution.
The camera’s film offset may be greater than or equal to the camera’s film back size.
You may have used Render Active, and the dag items under the camera were not selected in whole.
You may be using motion path curves with knot multiplicity.
Rebuild the curve or select CurveTools > Use result from Animation > Editors > Action Window
.
See Film Grain in Render > Multi-lister
.
Set Film Grain to 0.01 in the environment control window.
See Post Filter in Render > Globals
.
Set Post FilterON under Render Globals, and set the Post Center, Post Adjacent and Post Diagonal parameters to 4,2,1.
Zero transforms for a light, camera, or 3D texture placement objects causes problems.
Do not select Transform > Zero Transforms
for a light, camera, or 3D texture placement object. If you do, you must go through the affected portion of the hierarchy (the SBD window is useful for identifying this), and ungroup and retransform the light, camera, or 3D texture placement object.