Setting up a DCL dialog box requires the use of several AutoLISP functions that need to be called in a specific order. 
  
 
		The following outlines the typical sequence that needs to be followed to display and use a DCL dialog box: 
		
 
		- Load the DCL file with a 
			 load_dialog call. 
		  
 
- Call 
			 new_dialog to display a particular dialog box. 
			 
Be sure to check the value returned by 
				new_dialog. Calling 
				start_dialog when the 
				new_dialog call has failed can have unpredictable results. 
			 
 
		   
- Initialize the dialog box by setting up tile values, lists, and images. Initialize also when you call 
			 action_tile to set up action expressions or callback functions. Other functions typically called at this time are 
			 set_tile and 
			 mode_tile for general tile values and states, 
			 start_list, 
			 add_list, and 
			 end_list for list boxes, and the dimension functions with 
			 start_image, 
			 vector_image, 
			 fill_image, 
			 slide_image, and 
			 end_image for images. At this time you can also call 
			 client_data_tile to associate application-specific data with the dialog box and its components. 
		  
 
- Call 
			 start_dialog to turn control over to the dialog box, so that the user can enter input. 
		  
 
- Process user input from within your actions (callbacks). Process input when you are most likely to use 
			 get_tile, 
			 get_attr, 
			 set_tile, and 
			 mode_tile. The user presses an exit button, causing an action to call 
			 done_dialog, which causes 
			 start_dialog to return a value. At this point, unload the DCL file by calling 
			 unload_dialog. 
			 
This scheme handles only one dialog box and one DCL file at a time. Applications usually have multiple dialog boxes. The easiest and quickest way to handle these dialog boxes is to save all of them in a single DCL file. The 
				load_dialog call then loads all dialog boxes at once, and you can call 
				new_dialog for any dialog box. If memory is limited, however, you may need to create multiple DCL files and use 
				unload_dialog to remove one set of dialog boxes from memory before you load another set. 
			 
 
			 Note: DCL on Mac OS uses more memory than on Windows, unload DCL file definitions that are not needed to avoid running low on memory.