You can edit intersections using commands available from the ribbon, from right-click context menus, or by editing the objects directly in the drawing using grips.
The following types of edits can be performed by making changes directly to components that are controlled by the intersection object:
Typically you will need to update corridor regions after making these types of edits to intersection objects. When an update is necessary, an out-of-date icon is displayed in Prospector for the corridors in the intersection. If you have Update Regions Automatically turned on for the intersection object, then the corridor regions are updated automatically after these types of edits.
While you can make the above types of changes by manipulating components that are controlled by the intersection object, it is also possible to make other types of changes that are not directly managed by the intersection object. For example, you can make the following types of changes that are not managed by the intersection object:
Because these last three types of changes do not modify the intersection object definition, it is important to understand that if you do make these types of changes, they could be overwritten or ignored if you update the corridor regions in the intersection, or if you recreate the intersection.
The sections that follow describe how to make various types of edits to intersection objects.