About Clip History

Use clip history to track and update operations you have applied to a clip. The Timeline History view expands a clip, providing a view of your operations. You can also use the clip history in Batch or Batch FX as an access point for modifying clips. Clips with history have a "H" icon when displayed on the desktop. In the Batch or Batch FX schematic, a [H] appears beside the clip name under the clip proxy.

Desktop clip with history

Batch FX clip with history

Certain tools, including those that do not have an equivalent Batch or Batch FX node, such as Reverse, appear with a lowercase "h" icon when rendered. In this case, you can view the clip's history in the History view, but not make changes to that tool, or any upstream tools in the pipeline. To edit these effects, you need to rebuild the effect in the tool originally used to create it. You can use the Match button in the timeline History view to help you locate the clip to its source in the workspace.

Clips that have a clip history contain sources and intermediates. Sources are any of the original clips used to build an effect, for example, clips captured using an EDL. Intermediates are clips that are created when building a clip that uses multiple effects or operations.

A simple way of using clip history is to load a rendered clip back into the last editor that was used to create the clip. For instance, you load a clip into the Colour Corrector, modify the colour, and render a new clip. You decide that you want to change the colour slightly, so you press Shift and double-click the “H” icon of the new clip to go back into the Colour Corrector with the settings restored. You tweak the values slightly, and then render another clip (which has its own clip history).

If multiple tools were used to create a clip, you can load the result into a Batch or Batch FX setup, explode the history, and make modifications at any point in the process tree. For instance, you may have created a composite by bringing a colour-corrected back layer into the Keyer with a front and key-in layer that may also have been modified (for example, with a Flip). By loading the resulting clip into Batch or Batch FX, you can modify it at any point in the process tree, and then process a new clip.

Note: You can also use a Create BFX clip instead of, or in addition to, clip history for added flexibility in reusing or versioning complex pipelines.

Clip History Tips